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Details for Fire Chargin' Chuck
SMW Sprites - Fire Chargin' Chuck Show random
File Name: Fire Chargin' Chuck
Added:
Authors: Darolac
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This Chargin' Chuck leaves behind a trail of flames when moving.
This also fixes the palette change of the shoulder tiles of the chuck.

Based on mikeyk dissasembly of the Chargin' Chuck.
Tags: chargin' chuck, chuck, enemy, lorom, sa-1
Rating: 5.0 (Votes: 2)
Download: Download - 8.62 KiB
255 downloads
Screenshots
Image
zacmario
Alright thanks.
Posted by: zacmario - | Link
Darolac
Originally posted by zacmario
Under Sa-1 Pixi throws an error:
firechargin'chuck.asm:303: error: (E5088): Define '176F' wasn't found.

Yeah, that was again an error. It is already solved, redownload please.
Posted by: Darolac - | Link
zacmario
Under Sa-1 Pixi throws an error:
firechargin'chuck.asm:303: error: (E5088): Define '176F' wasn't found.
Posted by: zacmario - | Link
zacmario
I was using sa-1, I should have mentioned that. Thanks for fixing it.
Posted by: zacmario - | Link
Darolac
Originally posted by zacmario
I'm not sure what ive done wrong, the chuck doesn't generate the fire trail
The only thing I can think off is that the extended sprites slots are full (there are already 8 active extended sprites). I will check it though. EDIT: I guess you were using sa-1. It was a faulty sa-1 conversion; I have fixed it, so redownload.
Posted by: Darolac - | Link
zacmario
I'm not sure what ive done wrong, the chuck doesn't generate the fire trail
Posted by: zacmario - | Link
zacmario
will be a great desert asset.
Posted by: zacmario - | Link
Infinity
Nice.
Posted by: Infinity - | Link

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