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Tip: Don't put levels in overworlds that don't match (like a snowy level in a desert).Not logged in.
Details for Super Mario: Other World
Super Mario World Hacks - Super Mario: Other World Show random
File Name: Super Mario: Other World
Version History: View
Authors: Epic_Manky
Demo: Yes
Featured: No
Length: 31 exit(s)
Type: Standard: Normal
Description: Join Mario as he explores the ruins of an ancient world unfamiliar to him. Is it another kingdom? A different time? Or, perhaps...another world?

Super Mario: Other World is a choconilla traditional ROM hack. This demo includes 5 of the game's worlds, totaling up to 31 different stages--4 of which have secret exits, and 2 those being switch palaces.

Keep in mind that there are no bosses at the end of any castles, and that there are no playable stages after "World 5, Blueberry Skies 4: The Storm Before the Calm" and "World A, Sakura Mountain 1: Bamboo Heights", so I guess you can call those the end of the demo.
Tags: choconilla, exgfx, hdma, music, traditional
Rating: 5.0 (Votes: 1)
Download: Download - 1.30 MiB
Odyssey K.
So far this hack has very good design and it's amazing, but there are some weird mistakes in it. I am aware that this hack is still a demo.
Posted by: Odyssey K. - | Link
I'm gonna be honest with you; this hack re-ignited my passion for SMW hacks. I haven't played one in years and this is my first in a long while, and I'm glad it was.

I loved your palette usage; everything feels nice and toned down, but not dull. And the natural themes for the worlds felt super nice.

I really can't wait to see more!
Posted by: MudaMura - | Link
Please continue making this rom hack, it's really amazing! I love the effort put into this, great color pallets, great level design, great music, and the fact that Mario can wall jump adds great ways to save yourself from falling to your death! I rate this rom hack 5 stars! please don't stop making this!
Posted by: CharginChuck64 - | Link
Fun little demo here, and save for a few parts that need polishing, it was a nice time.

I'd mainly suggest an application of the HDMA patch, along with double checking your events, since level tiles disappear sometimes, idk if that was the intention or not.

Either way, keep it up!
Posted by:  Eevee - | Link

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