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Details for DKC - Blackout Basement: Lights On Off
UberASM Repository - DKC - Blackout Basement: Lights On Off
File Name: DKC - Blackout Basement: Lights On Off
Added:
Authors: anonimzwx
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: An uberasm to Turn on and Turn off lights.

Customizable, Please open the file ".asm" to customize it.

you can change this:

Code
!MaxTimeOn = #$40 ;Should be more than #$08 if you use transition
!MaxTimeOff = #$20 ;
!DarkValue = $1C    ;Value between $00 (less dark) and $1F (darkest)
!Transition =  !False ; Activate or deactivate transition, !True = activate, !False = deactivate
!SoundEffect = #$1A ;Grinder Sound



Requested by Shiny Ninetales
Tags: customizable, dark, dkc, light, sa-1
Rating: No rating
Download: Download - 1.52 KiB
101 downloads
Screenshots
Image
RussianMan
silly mistake - it still works when game is paused.
Posted by:  RussianMan - | Link
Metal-Yoshi94
pausing the music stops, but the light cut effect continues to work and this causes the music to play again even while the game is paused.
Posted by: Metal-Yoshi94 - | Link
Metal-Yoshi94
great, now I will make a remake of that level.
Posted by: Metal-Yoshi94 - | Link
KevinM
Tested with: LM 3.04, UberASMTool 1.4, SA-1 1.32, Snes9x 1.60. Works very well, and it's got nice customization options, so accepted! You only forgot to make an address SA-1 hybrid, so I fixed that.

Also, epilepsy warning if you use this with very low timers.
Posted by:  KevinM - | Link
anonimzwx
Originally posted by Kiatus
for extra fun use
!MaxTimeOn = #$01
!MaxTimeOff = #$01


epilepsy!
Posted by: anonimzwx - | Link
Kiatus
for extra fun use
!MaxTimeOn = #$01
!MaxTimeOff = #$01
Posted by: Kiatus - | Link
zacmario
Alright who turned out the lights..
Posted by: zacmario - | Link
anonimzwx
Originally posted by Mogu94
Nosferatu!


Posted by: anonimzwx - | Link
Mogu94
Nosferatu!
Posted by: Mogu94 - | Link

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