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Details for Waterworld - Diving
SMW Music - Waterworld - Diving
File Name: Waterworld - Diving
Added:
Authors: KKevinM
Insert Size: 0x2D0F bytes
Type: Song
Sample Usage: Many
Source: Port
Duration: 5:43
Featured: No
Description: This is Dean Evan's masterpiece and in my opinion one of the best songs on the SNES catalog.
It would best fit in water levels, especially long ones, but it can also be used for a variety of other themes.

Special thanks to Sinc-X and Maxodex for pointing out the errors present in the early C3 version! This was definitely hard to remake but I'm happy with how it turned out.

Update: now the default SFX channel used is 8, which is recommended for water levels. If you want to use the song in a non-water level, change "WATER_LEVEL" to 0 at the top of the file.
Tags: abstract, night, space, water
Rating: 5.0 (Votes: 10)
Download: Download - 72.65 KiB
113 downloads
Nicoke42
:O Fucking shit this is amazing
Posted by: Nicoke42 - | Link
KKevinM
Originally posted by AntiDuck

So wait, are you saying that all those echo things actually don't do anything or change how the song sounds in any way?

Yes (if you disable echo in the player it will sound the same). Maybe the echo was used just for the sound effects? I don't know if it would actually do something to those.
Posted by:  KKevinM - | Link
AntiDuck
Originally posted by KKevinM
Thank you for catching that, I've fixed it so the accepted version will have it correct #w{=3}

No problem dude, thanks for all your hard work.

Originally posted by KKevinM

It basically disables echo (and it's what the original does), so I could've just used $F0 but I wanted to include the echo for completeness (although I didn't do all the EVOL fades because it would've been too much of a pain).

So wait, are you saying that all those echo things actually don't do anything or change how the song sounds in any way? That they're just shown along with the crazy EVOL fades just for seemingly no reason?
Posted by: AntiDuck - | Link
chineesmw
I can't believe this soundtrack is ported in SMW. Really great job Kevin.
Posted by: chineesmw - | Link
Exodustx0
This is both an awe-inspiring port and a gorgeous piece of music. It'll be a while till something better comes along, I bet. Awesome work #w{<3}
Posted by: Exodustx0 - | Link
Giftshaven
To give you an idea for how long your level should be to hear the entirety of this song, it plays for 500 in-game seconds.

This is just a remarkable effort to port this song to SMW. You've outdone yourself with this one! 5/5
Posted by:  Giftshaven - | Link
KKevinM
Originally posted by AntiDuck

However, around 1:27 on Channel 5 / #4, the notes there are still incorrect.

Thank you for catching that, I've fixed it so the accepted version will have it correct #w{=3}

Originally posted by AntiDuck

EDIT: Also, what is the "$F6 $6C $20" used for exactly?

It basically disables echo (and it's what the original does), so I could've just used $F0 but I wanted to include the echo for completeness (although I didn't do all the EVOL fades because it would've been too much of a pain).
Posted by:  KKevinM - | Link
Far
Although ive never heard of this song until C3, i love it. This must of been really tough to port over considering its length. Great job as always Kevin.
Posted by: Far - | Link
AntiDuck
This is too much for me to describe in words how much I love this...

However, around 1:27 on Channel 5 / #4, the notes there are still incorrect.

But aside from all that, this is too much for me to describe how perfect this is.

EDIT: Also, what is the "$F6 $6C $20" used for exactly? If I'm correct, it's trying to do something to the Echo-Write or something? Did you have something in mind with it or something?
Posted by: AntiDuck - | Link
westslasher2
Easily my new favorite port on smwc. (5/5)
Posted by: westslasher2 - | Link
Lightplay
I'm happy you did the remake work so I have an excuse to listen to it for another time this week
Posted by: Lightplay - | Link
Fullcannon
This is a great example of how to create longer songs and isn't just the same melody copied for 3+ minutes.

The port is really good for SNES and does its work and ambience well done.
Posted by: Fullcannon - | Link
KKevinM
Originally posted by Decoy Blimp
Goodness, is this the longest port on the site? Nice work!

I just checked and yes lol
Posted by:  KKevinM - | Link
Samuel
Goodness, is this the longest port on the site? Nice work!
Posted by:  Samuel - | Link
Maxodex
unbelievable, this is an incredible port
Posted by: Maxodex - | Link

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