Name: | LMSW v1.10 |
Authors: | Alcaro, TheBiob |
Added: | |
Version History: | View |
Operating System: | Windows |
Platforms: | SNES |
Games: | SMW |
Source Available: | Yes |
Featured: | Yes |
Website: | None |
Description: | Allows the internal emulator in Lunar Magic to be used. Put everything in the same folder as Lunar Magic and have fun. Anyone with non-keyboard controllers is requested to go here. |
Tags: | emulator lunar magic |
Comments: | 40 (jump to comments) |
Rating: |
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1.97 MiB | 6,004 downloads
Comments (40)
It supports SA1-Pack v1.40, and no longer sends Mario to the bonus game when you have retry UberASM with the "instant" option.
I'd recommend disablefastload=1 in lmsw.cfg for better compatibility.
The screen scrolling remains bad
I actually did test on SA-1 version it turns out amazing even on 32bit
I wish when you change to a different track it would refresh with the different music
I extracted it into the same folder and into a new one, too (just in case that was the reason, it wasn't). Running Toshiba NB 305 with Windows XP.
LMSW uses a libretro to run the game. It will try to load retro.dll which by default is snes9x 1.59.2. If you want a different core replace retro.dll with a different file (either the 1.53 version provided or another libretro core) LMSW will then try to load this file instead of the original.
So the default is snes9x 1.59.2 but you can change it if you want
- Framerate can be increased by editing LM's animation rate settings. That's in Options -> Change Animation Rate. The default is 15 FPS for some reason...
- The incorrect palette seems to be LM's editor, actually. The emulator shows the correct one. Not too much of a difference tho
That's a Windows error. Seems like you're on a 32 bit machine (at least a 32 bit OS), so I sadly think it can't run on your device.
But when i bypassed the time limit (Let's say, to FFF), the time limit in the emulator is the default time limit.