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Details for Bouncing Spiny Egg
SMW Sprites - Bouncing Spiny Egg
File Name: Bouncing Spiny Egg
Version History: View
Authors: Mandew
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: Bouncing Spiny Egg. Comes with cleaner code and slower movement to improve usability.

It bounces off slopes at predetermined angles based on steepness. Also bounces off walls and rides along the ceiling until it falls.

Now PIXI compatible.
Tags: bouncing, enemies, lorom, sa-1, spiked, spiny, vanilla gfx, vanilla-ish
Rating: No rating
Download: Download - 1.97 KiB
Accepted since this is just a GIEPY to Pixi conversion, however this sprite has a bunch of issues (some of them could be intended features, I don't know):
  • It cannot be killed by fireballs, cape, star or thrown objects. Cape will make it bounce away, and sometimes this can make the sprite pass straight through Mario. To fix this you can disable the "Invincible to star/cape/fire/bouncing block" and the "Don't interact with other sprites" bits in the cfg file.
  • Mario cannot be harmed if he's on Yoshi, instead the egg will pass right through him and then bounce him up.
  • Wrong graphics will appear if slide-killed. To fix this you can enable the "Don't disable clipping when starkilled" bit in the cfg file.
  • When the sprite is on the edge of the screen, it will move slower and bounce higher than normal.
Posted by:  KevinM - | Link
hm.. sweet
Posted by: zacmario - | Link

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