Name: | Fireball Kill Enemy Respawn Fix |
Author: | Erik |
Added: | |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | Yes |
Featured: | No |
Description: | This patch fixes a bug where if you don't collect the coin after killing an enemy with a fireball, the enemy will respawn when the player scrolls offscreen, then back. |
Tags: | coin fireball lorom respawn sa-1 |
Comments: | 4 (jump to comments) |
Download
666 bytes | 211 downloads
Comments (4)
Tested with Asar 1.71, Lunar Magic 3.04, SA-1 1.32, Snes9x 1.59.2.
Yes,Maarfy.But we need a (kind of patch) that makes the koopa die when Mario stomps and kills the koopa.
Tested with Asar 1.71, Lunar Magic 3.04, SA-1 1.32, Snes9x 1.59.2.
I didn't know there exist a RAM (not to be confused with $7E1938) that is a sprite table that deals with $7E1938.