This patch makes the following changes:
- The item box only activates when the player presses Select, even when getting hit.
- The powerup is granted instantly instead of falling from the box.
Full credits and version history are in the file.
- Added SA-1 and Asar support.
- Rewritten a chunk of the patch to use pointers; it's not necessarily faster, but that way the user will be able to expand this for, eg. custom powerups with more ease.
Remoderated. Tested with: Asar v1.71; SA-1 v1.32; Lunar Magic 3.04; snes9x 1.60
I actually ended up rewriting a good chunk of this patch. It wasn't particularly bad per se... but the new method will allow the user to more easily expand for, say, more powerups. And besides many users were complaining about crashes whereas this one didn't crash on me.