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Song Title

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    Brandish 2: The Planet Buster - Laboratory

    SMW Music → Brandish 2: The Planet Buster - Laboratory

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    Submission Details

    Name: Brandish 2: The Planet Buster - Laboratory
    Author: SiameseTwins
    Added:
    Version History: View
    Insert Size: 0x08D5 bytes
    Type: Song
    Sample Usage: Many
    Source: Port
    Duration: 1:10
    Featured: No
    Description: An eerie melody from Brandish 2. Fits caves and ice levels.
    Update 10/02/2020: Better mixing, added missing GAIN decreases and major optimization. Saved 549 bytes (oh boy!)
    Tags: cave dark ice industrial sewer
    Comments: 6 (jump to comments)
    Rating:
    0.0 (0 ratings)
    No rating
    Download 74.20 KiB | 166 downloads ▶   Play SPC

    Comments (6)

    Vivian Darkbloom From older version: Brandish 2 - Laboratory Link
    Absolute banger of a song
    Cote de Boeuf From older version: Brandish 2 - Laboratory Link
    Wow, this is really great! I haven't heard the original, but I have a hard time caring about accuracy when the end result is this good.
    Tsutarja From older version: Brandish 2 - Laboratory Link
    I recall finding the .spc for that port somewhere...
    Great work, though.
    FailSandwich From older version: Brandish 2 - Laboratory Link
    Oooh! Do Gadobadorrer next!
     SiameseTwins Author From older version: Brandish 2 - Laboratory Link
    Thank you for the tip. There's a lot of stuff that I still have to learn about porting, since I started like 2 weeks ago. I'll learn more as I pick harder tracks.
     LadiesMan217 From older version: Brandish 2 - Laboratory Link
    Looks like you did a bit of custom mixing such as "stereo" panning on the piano channels. I didn't critique the mixing as a 1:1 as such, however it looks like you did want to retain the same echo so in that end you forgot to raise the echo volume to match SMW's master volume. In future ports, to do this look at the SPC Player MasterLv. Take SMW's MasterLv and multiply that by the original game's EchoLv and divide that by the original game's MasterLv. Since SMW's MasterLv is 7F and most games have it lower, you should always get a higher EchoLv than the game's original EchoLv. I would suggest using key off gain for those rests like the original though. Hope this helps!