|Details for 16x16 Hopping Flame Trail|
|File Name:||16x16 Hopping Flame Trail|
|Requires Free Space:||Yes|
This patch is inspired by SMB3's Hopping Flames, which are 8x16 for the flame's tail, so I wanted to do something to increase the size of the flame remains left by the Hopping Flame.
The hijack does emulation of these 8x16 sprites using 16x16 to do the job easily!
Graphics included, credit not needed, Asar (and STEAR unless you want garbled graphics) is required!
|Tags:||hopping flame, lorom, sa-1, sprite|
Download - 2.72 KiB
|Tested with Asar v1.71, Lunar Magic 3.10, SA-1 Pack v1.32, Snes9x v1.55. Works as intended.|
|Posted by: Meirdent - | Link|
|Fermín Acosta Jr.|
|What does do|
|Posted by: Fermín Acosta Jr. - | Link|
Tested with: Asar v1.71; SA-1 v1.32; Lunar Magic 3.04; snes9x 1.60
Added SA-1 support, as well as a way to remap the table from within the patch. By default, I set the tiles to the ones included in the graphics file.
|Posted by: Erik - | Link|