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Customizable Bowling Ball

SMW Sprites → Customizable Bowling Ball

Submission Details

Name: Customizable Bowling Ball
Author: anonimzwx
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a customizable version of Bowser's Bowling Ball

You can use Extra Bytes and Extra bit to change Parameters:

Code
Extra Bit = 0 Rotation direction to Left and 1 direction to Right
Extra Byte 1 = Rotation Speed (Must be between 02 and 87)
Extra Byte 2 = Initial X Speed 
Extra Byte 3 = 00 It is normal version, other value it will explode after some time


Also you can change some constants on the top of the .asm file:

Code
;Constant
!MinYSpeedBounce = #$20 ;Minimum Sprite Y Speed to Bounce (Must be between #$00 and #$7F)	
!MaxTime = #$FF 		; Time to Explode FF = 4 seconds
!FlashMinTime = #$30	;Minimum Time to start to flash before explode


It is part of Sprite Creation Workshop LiveStream's sprites you can check the thread here:

Thread about Sprite Workshop Creation
Tags: bowling ball bowser explosion lorom sa-1
Comments: 2 (jump to comments)
Rating:
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Comments (2)

 Major Flare Link
Tested with: PIXI 1.2.10, ZMZ 1.08, LM 3.04 and SA-1 1.32.

Nice sprite, works as intended. However, for some further clarifications:

1) The Extra Byte 1 controls how fast the sprite will move on the ground; a low value will imply into a very high X speed;
2) The second extra byte dictates the initial X speed, before it really starts to move.
HammerBrother Link
Bowling ball?

More like Bowling Bomb.