Name: | Customizable Bowling Ball |
Author: | anonimzwx |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | This is a customizable version of Bowser's Bowling Ball You can use Extra Bytes and Extra bit to change Parameters: Code Extra Bit = 0 Rotation direction to Left and 1 direction to Right Extra Byte 1 = Rotation Speed (Must be between 02 and 87) Extra Byte 2 = Initial X Speed Extra Byte 3 = 00 It is normal version, other value it will explode after some time Also you can change some constants on the top of the .asm file: Code ;Constant !MinYSpeedBounce = #$20 ;Minimum Sprite Y Speed to Bounce (Must be between #$00 and #$7F) !MaxTime = #$FF ; Time to Explode FF = 4 seconds !FlashMinTime = #$30 ;Minimum Time to start to flash before explode It is part of Sprite Creation Workshop LiveStream's sprites you can check the thread here: Thread about Sprite Workshop Creation |
Tags: | bowling ball bowser explosion lorom sa-1 |
Comments: | 2 (jump to comments) |
Rating: |
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12.18 KiB | 855 downloads
Comments (2)
Nice sprite, works as intended. However, for some further clarifications:
1) The Extra Byte 1 controls how fast the sprite will move on the ground; a low value will imply into a very high X speed;
2) The second extra byte dictates the initial X speed, before it really starts to move.
More like Bowling Bomb.