Tip: If you make a change to your ROM that you regret, just go to File > Restore > Restore ROM to Previous State in the menu. From there, you can select a restore point and revert your ROM to a previous state.
This is a customizable version of Bowser's Bowling Ball
You can use Extra Bytes and Extra bit to change Parameters:
Code
Extra Bit = 0 Rotation direction to Left and 1 direction to Right
Extra Byte 1 = Rotation Speed (Must be between 02 and 87)
Extra Byte 2 = Initial X Speed
Extra Byte 3 = 00 It is normal version, other value it will explode after some time
Also you can change some constants on the top of the .asm file:
Code
;Constant
!MinYSpeedBounce = #$20 ;Minimum Sprite Y Speed to Bounce (Must be between #$00 and #$7F)
!MaxTime = #$FF ; Time to Explode FF = 4 seconds
!FlashMinTime = #$30 ;Minimum Time to start to flash before explode
It is part of Sprite Creation Workshop LiveStream's sprites you can check the thread here:
Nice sprite, works as intended. However, for some further clarifications:
1) The Extra Byte 1 controls how fast the sprite will move on the ground; a low value will imply into a very high X speed;
2) The second extra byte dictates the initial X speed, before it really starts to move.
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