|Name:||Customizable Flying Platform|
|Description:||A completly customizable flying platform that moves when the player is on it. It used 3 extra bytes to customize:
Extra Byte 1: X Speed of the Platform Extra Byte 2: Ratio, Higher value the platform will moves higher and lower on the wave motion. Extra Byte 3: Angular Speed, Higher Value it will moves faster up and down.
Also you can modify the graphics, animation and interaction. For that follow the instructions:
-Open the file ".dyz" on Dyzen V188.8.131.52 or higher and modify all that you want, hitboxes must use Action HitboxAction1.
-Open the original ".asm" file and delete all between label GraphicRoutine and the table Hitboxes.
-Extract Resources with the tool and open the file ".asm" generated by the tool, then copy all between GraphicRoutine and the table Hitboxes and paste it on the latest file.
-Now replace these lines:
JSL GetDrawInfo -> %GetDrawInfo() JSL SubHorzPos -> %SubHorzPos() JSL SubVertPos -> %SubVertPos()
Also you must change the line after %SubVertPos() that is
Replace it by:
This sprite is part of Sprite Creation Workshop LiveStreams, more information in this thread:
|Tags:||customizable dyzen flying platform lorom platform sa-1|
|Comments:||1 (jump to comments)|
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