|Name:||Krack The Hack|
|Authors:||Daizo Dee Von, Mellonpizza|
|Description:||Krack the Hack is a short 14-exit hack where you play as a recently-transformed Koopa who is tasked to collect keys to save the Rixzo Army from the evil clutches of Bowser. Each stage has at least 4 keys required to beat the stages, with a twist in each level to make them all a new experience. The game starts easy, and then quickly ramps up in difficulty from beginning to end, to post-end. Each stage contains a moon to find, and something else as well.
Can you get through all 14 stages and find all the secrets?
Those who downloaded anything under v1.3.0 must read the readme for more info about compatibility.
"Speedrun Mode" is available to speed up the game. Please read the readme for more information!
This version (v1.4.1) fixes various wrong warps, achievement logic, status bar fixes, and more.
|Tags:||asm beyond the worlds enemy exploration hdma less exgfx music story variety|
|Comments:||10 (jump to comments)|
Download 1.08 MiB | 2,705 downloads
Krack the Hack, a 14-exit collaboration hack by Daizo Dee Von and MellonPizza
I have completed Krack the Hack with all of the exits found in the hack. Krack the Hack is an interesting hack, as reading the cut-scenes and playing through the stages made this level an instant classic! Considering the excellent level design, Krack the Hack does come with a killer soundtrack and amazing gameplay! It is without any wonder how the exploration of the overworld made this hack into a work of art! Even the overworld/maps were created to textbook perfection!
Creativity does come with excellent quality, yet it feels quite like a hack done professionally well! Without spoiling anything about the hack, the last level kept me on the edge of my seat. The one question that I seem to ask myself is - How in the heck does this hack feel genuine unlike any other hack done by Daizo Dee Von?
Daizo Dee Von and MellonPizza kept the gameplay to the setting in which the player hangs off the edge of one's seat. The level design through the entirety of the hack felt extremely unique, and there are custom blocks curated to each level that makes key collecting stupendous. For the most part, I enjoyed each level in Krack the Hack because of the exploration; that is the most important aspect of playing each level more than once. I notice many of the obstacles that heavily rely on the player to keep collecting keys, no matter what circumstance. Not to be outdone, the dotted squares give the player a simplistic eye where note blocks OR coin blocks are where. That's a good thing due to the fact both creators used these to mark where coin blocks and note blocks are located so that players won't hit "nothing but air".
Krack the Hack has fourteen exits, and exploration/level quality made this somewhat short hack into a thing of beauty. I had tons of fun playing this hack, and I definitely recommend playing it yourself just to have fun! Marvelous work of art, Daizo and MP!
5 stars out of 5
The most challenging level for me was
Music choices were pretty good, some of them being more well-focused on the action-oriented platforming and puzzles Krack has to do. I have a ton of favorite ports/remixes from this hack, especially towards the end!
Also, (Ending spoilers ahead)
being shownfinding all the easter eggs, getting all the achievements, and overall just playing the game and enjoying the well put together, if not slightly confusing story. I even did some Speedruns cause I liked it so much.
Highly recommend it to anybody looking for a semi short, but very jam packed experience if you're going for 100%!
Have a nice day! Play test, play test, play test!
Part 3 Episode 1
Part 3 Episode 2
Download count before was 876, the update before was 639, and the update afterwards was above 1000.