Well, here it is, pretty much THE patch that I needed to make Yuki's Adventure sing, since one of the last known bugs in the game, the buggy cape flight graphics, couldn't be fixed without it! Now I can fulfill my original dream of making the Cape form be a Paratroopa!
My only gripe with the patch is that it doesn't seem to work with the "Separate Luigi Graphics" patch. I hope that's added in a later update (or that I can figure out the fix myself)!
If this site would let me rate patches, I'd give this a 4/5.
A well-executed and much appreciated fix! This patch is in very nice shape now, and still super handy for anyone wishing to implement a custom character in their hack.
One tiny thing to note: saving on the overworld without inserting ExGFX seems to pass both the "save on overworld" and the "insert ExGFX" asserts. The necessary Lunar Magic code is still inserted (and isn't reinserted upon inserting ExGFX after the fact), so it presents no danger to users of this patch.
Tested with Asar 1.71, Lunar Magic 3.10, SA-1 1.32, Snes9x 1.59.2.
- Fixed Mario GFX being overwritten during submap transitions while the border is visible.
- Fixed player's palette being overwritten during submap transitions while the border is visible.
- Removed shared folder dependancy and cfg file.
This new version also requires inserting ExGFX and saving the Overworld at least once to be able to use the patch.