Banner
Views: 784,359,374
Time:
6 users online: Amine Retro,  BTD6_maker, Danielsonic 87, GarbitheGlitcheress, Hayashi Neru, Hiro-sofT - Guests: 32 - Bots: 216 Users: 41,021 (1,552 active)
Latest: RainyParticle
Tip: Even though good graphics may make people interested in your hack, what really counts is how fun it is to play.Not logged in.
Details for YI Hootie the Bluefish (Piranha Fish) - not dynamic
SMW Sprites - YI Hootie the Bluefish (Piranha Fish) - not dynamic
File Name: YI Hootie the Bluefish (Piranha Fish) - not dynamic
Added:
Version History: View
Authors: edit1754
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: Someone wanted a non-dynamic version of the piranha fish... so I made one since I was bored.
Tags: enemy, fish, lorom, piranha, sa-1, water
Rating: No rating
Download: Download - 5.03 KiB
57 downloads
Screenshots
Image
Blind Devil
Tested with PIXI v1.2.10, GPS v1.4.1, SNES9x v1.58, in both normal and SA-1 ROMs.

Everything works as intended. I just fixed a small SA-1 conversion oversight in the custom block.
Posted by:  Blind Devil - | Link
Shiny Ninetales
Why is it needed to put "not dynamic" in the filename when the "Dynamic" field already says "No"?
Posted by:  Shiny Ninetales - | Link
Major Flare
Updates: SA-1 hybridization, proper block included (GPS-compatible, as opposed to Jonwil's BT old block) and proper palettes. Also added an image.
Posted by:  Major Flare - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented