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ON/OFF Double Hit fix

UberASM Repository → ON/OFF Double Hit fix

Submission Details

Name: ON/OFF Double Hit fix
Author: Kevin
Added:
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This code will add a short cooldown to the ON/OFF switches to prevent Mario or sprites to trigger two of them at the same time. Unlike the patch version, this will also work with custom ON/OFF switches.

You can increase the cooldown in the asm file (you may want it higher if used in a water level or if you want switches triggered by cape twirls).

Use it in specific levels or in game mode 14.

(It requires 2 bytes of freeram).
Tags: lorom on-off sa-1 timer
Comments: 1 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 1.12 KiB | 398 downloads

Screenshots

Comments (1)

 Major Flare Link
Tested with: UberASMTool 1.4, ZMZ 1.08, LM 3.04 and SA-1 1.32.

Accepted.