|Name:||ON/OFF Double Hit fix|
|Type:||Level, Game Mode|
|Description:||This code will add a short cooldown to the ON/OFF switches to prevent Mario or sprites to trigger two of them at the same time. Unlike the patch version, this will also work with custom ON/OFF switches.
You can increase the cooldown in the asm file (you may want it higher if used in a water level or if you want switches triggered by cape twirls).
Use it in specific levels or in game mode 14.
(It requires 2 bytes of freeram).
|Tags:||lorom on-off sa-1 timer|
|Comments:||1 (jump to comments)|
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