Views: 794,490,619
15 users online: alexandrite,  Atari2.0, autisticsceptile1993, Bellanfear, CapitanFrio09, EternityLarva,  Nameless, niko, orka-bln, PaperLuigi128, Sariel, Shiny Ninetales, tcdw, VLSkoot, Yoshi Master - Guests: 82 - Bots: 185 Users: 41,468 (1,504 active)
Latest: matheus372
Tip: Unless you've disabled the bonus game, don't use a goal tape in a vertical level. The bonus game won't appear if a player happens to reach 100 bonus stars there.Not logged in.
Details for Next Map16 Key Block v1.3
SMW Blocks - Next Map16 Key Block v1.3
File Name: Next Map16 Key Block v1.3
Version History: View
Authors: Ersanio
Act As: Any
Includes GFX: No
Description: This block will change into the next Map16 block after you touch it with the key. The key disappears in a puff of smoke. You can adjust the sound effect too. Credits not needed.

Version 1.3 fixes the position of the smoke puff on block change and significantly optimizes the code overall.
Tags: key, keyhole, lock, lorom, map16, sa-1
Rating: No rating
Download: Download - 941 bytes
I don't get why the key doesn't disappear in the first screen, on the brown blocks. Is this a setting that can be input, too?
Posted by: Darkslayer - | Link
Major Flare
Tested with: GPS 1.4.1, LM 3.04, SA-1 1.32 and ZMZ 1.08.

Posted by:  Major Flare - | Link
Updated to fix the position of the smoke puff on block change, as well as overall general optimization.

Tested with Asar 1.71, Lunar Magic 3.04, SA-1 1.32, Snes9x 1.59.2, GPS 1.4.1.
Posted by:  Maarfy - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 7


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • SMBX Community
  • MFGG