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Keyhole Block v1.3

SMW Blocks → Keyhole Block v1.3

Submission Details

Name: Keyhole Block v1.3
Author: Final Theory
Version History: View
Act As: 25
Includes GFX: No
Description: This is a block which acts just like the keyhole sprite (Sprite Command E). It ends the level if Mario is holding a key or if Yoshi has a key in his mouth.

Version 1.3 adds a couple of defines and centers the keyhole level end effect on the screen in order to prevent crashing at certain block positions.
Tags: ends level key key hole keyhole lorom sa-1
Comments: 5 (jump to comments)
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Comments (5)

 Major Flare Link
Tested with: GPS 1.4.1, LM 3.04, SA-1 1.32 and ZMZ 1.08.

Accepted. Added the print statement so GPS includes the relevant .dsc information.
 Maarfy Link
Updated to fix a potential crash when the keyhole effect is activated at certain harmless-looking screen positions. The effect now appears at a configurable hard-coded location, the middle of the screen by default.

Tested with Asar 1.71, Lunar Magic 3.04, SA-1 1.32, Snes9x 1.59.2, GPS 1.4.1.
Final Theory Author From older version: Keyhole Block Link
Thanks for updating the block. I actually coded this!
 Kevin From older version: Keyhole Block Link
Tested with: LM 3.04, GPS 1.4.1, SA-1 1.32, Snes9x 1.60.
Works as intended, so accepted.
 Major Flare From older version: Keyhole Block Link
Added screenshot and SA-1 support. Tested with GPS 1.4.1 and SA-1 1.32.