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Tip: Bad things to do in the title demo: Enter a door or a pipe, activate a P-switch or a star, complete the level, hit a message block, or die. These will either glitch the music, or force the player into an endlessly looping title level until they reset the game.Not logged in.
Details for Keyhole Sequence Block v1.3
SMW Blocks - Keyhole Sequence Block v1.3 Show random
File Name: Keyhole Sequence Block v1.3
Version History: View
Authors: Buu
Act As: Any
Includes GFX: No
Description: This block triggers the keyhole effect and ends the level with the secret exit. See the ASM file included in it for more info.
Please give credit if used!

Version 1.3 adds a couple of defines and centers the keyhole level end effect on the screen in order to prevent crashing at certain block positions.
Tags: exit, keyhole, lorom, sa-1, secret
Rating: No rating
Download: Download - 716 bytes
Supper game
Posted by: nikes112 - | Link
Major Flare
Tested with: GPS 1.4.1, LM 3.04, SA-1 1.32 and ZMZ 1.08.

Posted by:  Major Flare - | Link
Updated to fix a potential crash when the keyhole effect is activated at certain harmless-looking screen positions. The effect now appears at a configurable hard-coded location, the middle of the screen by default.

Tested with Asar 1.71, Lunar Magic 3.04, SA-1 1.32, Snes9x 1.59.2, GPS 1.4.1.
Posted by:  Maarfy - | Link

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