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The Questionable Level Design Contest ends in…
19 DAYS, 14 HOURS, 13 MINUTES AND 24 SECONDS
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Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.
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Details for Random ? Block
SMW Blocks - Random ? Block Link - Show random
File Name: Random ? Block
Added:
Version History: View
Authors: Iceguy
Act As: 130
Includes GFX: No
Description: ? Block will a random item in it. You can configure the items in the table in the .ASM.
Note that the table must contain eight entries and that it contains map16 tile numbers, so there's some limits on what you can generate.
Tags: item, lorom, question block, random, sa-1
Rating: No rating
Download: Download - 795 bytes
180 downloads
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Masked Man
This concept reminds me of the ? blocks in Super Boy for the MSX.
Posted by: Masked Man - | Link
Erik
Tested with: SA-1 v1.31; snes9x v1.60; Lunar Magic 3.10; GPS v1.4.1
Works as intended. It's interesting how it works using the vanilla map16 acts like settings, as to not deal with map16 shenanigans... but a bit disappointing considering what it can generate (especially considering it's only one page only for all the choices. Not hard to change but still)
Posted by:  Erik - | Link
Major Flare
Update: Images added, SA-1 hybridization and added a block that works with SMW's built-in RNG generator.
Posted by:  Major Flare - | Link

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