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Random ? Block

SMW Blocks → Random ? Block

Submission Details

Name: Random ? Block
Author: Iceguy
Version History: View
Act As: 130
Includes GFX: No
Description: ? Block will a random item in it. You can configure the items in the table in the .ASM.
Note that the table must contain eight entries and that it contains map16 tile numbers, so there's some limits on what you can generate.
Tags: item lorom question block random sa-1
Comments: 4 (jump to comments)
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Comments (4)

Masked Man Link
This concept reminds me of the ? blocks in Super Boy for the MSX.
 Erik Link
Tested with: SA-1 v1.31; snes9x v1.60; Lunar Magic 3.10; GPS v1.4.1
Works as intended. It's interesting how it works using the vanilla map16 acts like settings, as to not deal with map16 shenanigans... but a bit disappointing considering what it can generate (especially considering it's only one page only for all the choices. Not hard to change but still)
 Major Flare Link
Update: Images added, SA-1 hybridization and added a block that works with SMW's built-in RNG generator.
Final Theory From older version: Random ? Block Link
Here is a video of the block in action.