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Details for New Super Mario World 2: Around The World
Super Mario World Hacks - New Super Mario World 2: Around The World
File Name: New Super Mario World 2: Around The World
Added:
Authors: Pink Gold Peach
Demo: No
Featured: No
Length: 119 exit(s)
Type: Standard: Very Hard
Description: The sequel to NSMW1 The 12 Magic Orbs, this hack features 16 different worlds and 90+ unique levels filled with challenge and secrets. The hack uses a lot of ASM like custom sprites, blocks, uberASM effects and other stuff like that. Aesthetically it has a choconilla style with most of the graphics being from the original SMW with some new custom graphics.

Updates:
-Reduced the difficulty in some of the late game levels, specially 16-5
-Redesigned the second half of 15-4
-The coins in 14-5 now only hurt you and subtract a coin rather than instantly killing you
-Added different death songs for each world (and also 7-6)
-Fixed other issues
Tags: asm, bosses, hdma, less efgfx, music, variety
Rating: 4.7 (Votes: 14)
Download: Download - 1.73 MiB
3,753 downloads
Screenshots
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XAGES
Can't give a honest review, barely could get through the first part of the tutorial.
But so, i will give a new review hopefully.
Posted by: XAGES - | Link
Deadlydiamond98
hey, just letting you know but in world 5-2 (or 3, i forgot which one) there is an area where you can die and once you reach the bottom of the screen there is an area where there isn't a wall. sorry if I sound like one of those complainy guys, but the rom hack is really good, it's on my top five list.
Posted by: Deadlydiamond98 - | Link
PsychoKen
Well now I know what I'm going to play on my snes classic this Christmas.
Posted by: PsychoKen - | Link
Infinity
Great job! 5/5
Posted by: Infinity - | Link
Mysterik
This game is just amazing, very beautiful and fun to play.
I love the fisrt but this one is realy better.
Thank you for this game. 5/5
Posted by: Mysterik - | Link
Poison
A wonderful and very difficult sequence.

I had a great time and had a lot of anger playing it.

I give 5 stars!
Posted by: Poison - | Link
ElpoderosoBv
El nivel 13-6 no tiene jefe, no hay forma de completar el nivel
Posted by: ElpoderosoBv - | Link
ElpoderosoBv
El nivel 13-6 no tiene jefe, no hay forma de completar el nivel
Posted by: ElpoderosoBv - | Link
Yume Nikki Fan
It was worth it going through all of this so it could be accepted, unlike the previous one. My favourite new feature is the differente sounds that are in each world.


All we had to do, was follow the damn train cj
Posted by: Yume Nikki Fan - | Link
kellykelster
Congrats!
Posted by: kellykelster - | Link
1UPdudes
Clearly the hack has a large following as well as many people enjoying it for what it is.

Large Hack with many worlds and plenty of custom resources.
Still falls short in a lot of ways but at least now with it been accepted it can been enjoyed more to those who want to play it without any softlocks or other errors.

I do hope that any feedback is taken on board with your next project as your eye for aesthetics and details that fit around the existing SMW are great and are no doubt this hacks greatest achievement.

Good Luck with your next projects. I'll be interested in what comes next.
Posted by:  1UPdudes - | Link
wuanter
I liked this hack before

but after this update

is perfect!
5 stars.
Posted by: wuanter - | Link
matheus372
Amazing Hack! 5/5 #smw{:TUP:}
Posted by: matheus372 - | Link
HammerBrother
Amazing hack, LOADED with content that keeps you playing for WEEKS or longer (if playing without savesates and slowdowns).

The only complaint is 14-5 (House of illusion 2), because it is a guessing game to find what door progresses you throughout the stage, most of the time there a fake (disappears), others back to the room I have been before, no clues or suspicious objects point to where I should go. This level, by the way, have 2 secret exits (a total of 3), I found the normal and SE1, but have trouble finding the final SE2.

Other than that, thanks for not making pipes leading to bonus rooms that would skip an area that leads to the secret exit, I find this frustrating that the player gets punished for going to the bonus room to not be able to find the secret exit afterwards.
Posted by: HammerBrother - | Link
AvatarKorra
Absolutely gorgeous and inspired visuals. Very entertaining gameplay. Definitely a must-play!
Posted by: AvatarKorra - | Link
Enan63
YES IT GOT ACCEPTED!!!! But no seriously! Your one of the best Romhackers I have ever seen out there!! Right next to Blind Devil and Stiviboy. Most romhacks would have 7 or 8 worlds sometimes 9. But you had 12 worlds in the 1st one and now 16 WORLDS!? That's why I respect you a lot and heck, take your time on NSMW 3. I am a very patient person! But other than 10/10 Okay you know what no! 20/10!!! For such an amazing game and a lot of polishing!!#smw{^_^}
Posted by: Enan63 - | Link
brickblock369
Congrats for getting this accepted! :D
Posted by: brickblock369 - | Link
Bryan Blackner
great hack i loved it 5/5
Posted by: Bryan Blackner - | Link
Pink Gold Peach
Originally posted by idol
regardless of my thoughts on this hack, i know you've worked your ass off to address the primary concerns of your first rejection. best of luck with this getting accepted!


Thanks.

Originally posted by Atari2.0
So, this update fixes all of the softlocks and crashes issues I had with the first version of the hack, making it acceptable.

However it misses some, in my PERSONAL opinion, key points about level design, the Ghost House with 3 exits is significantly easier, and that's good, but there are parts of the endgame that still struck me in a negative fashion:
-Bowser which is still very much hard to fight and EXTREMELY luck based
-The Final Marathon, which is still 16 rooms long with only 1 checkpoint (you could've at least used a 1-up checkpoint somewhere).

However, all the other levels are good now, save for little insignificant hiccups, which makes the hack way more enjoyable than before. Aesthetics and music are good as they were before.


Well, thanks, now i can finally move on to a new and hopefully better project.
Posted by: Pink Gold Peach - | Link
Atari2.0
So, this update fixes all of the softlocks and crashes issues I had with the first version of the hack, making it acceptable.

However it misses some, in my PERSONAL opinion, key points about level design, the Ghost House with 3 exits is significantly easier, and that's good, but there are parts of the endgame that still struck me in a negative fashion:
-Bowser which is still very much hard to fight and EXTREMELY luck based
-The Final Marathon, which is still 16 rooms long with only 1 checkpoint (you could've at least used a 1-up checkpoint somewhere).

However, all the other levels are good now, save for little insignificant hiccups, which makes the hack way more enjoyable than before. Aesthetics and music are good as they were before.
Posted by:  Atari2.0 - | Link
peppebd
good hack :)
Posted by: peppebd - | Link
idol
regardless of my thoughts on this hack, i know you've worked your ass off to address the primary concerns of your first rejection. best of luck with this getting accepted!
Posted by:  idol - | Link
Dark Prince
congratulations on getting this acepted!, it's always good to see hacks as this


now, that i think so... this is an avengers level threat
Posted by: Dark Prince - | Link
Fermín Acosta Jr.
I like this hack that I played every time. Awesome job dude.
Posted by: Fermín Acosta Jr. - | Link

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