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Details for New Super Mario World 2: Around The World
Super Mario World Hacks - New Super Mario World 2: Around The World Show random
File Name: New Super Mario World 2: Around The World
Added:
Authors: Rilla Roo
Demo: No
Featured: No
Length: 119 exit(s)
Type: Standard: Very Hard
Description: The sequel to NSMW1 The 12 Magic Orbs, this hack features 16 different worlds and 90+ unique levels filled with challenge and secrets. The hack uses a lot of ASM like custom sprites, blocks, uberASM effects and other stuff like that. Aesthetically it has a choconilla style with most of the graphics being from the original SMW with some new custom graphics.

Updates:
-Reduced the difficulty in some of the late game levels, specially 16-5
-Redesigned the second half of 15-4
-The coins in 14-5 now only hurt you and subtract a coin rather than instantly killing you
-Added different death songs for each world (and also 7-6)
-Fixed other issues
Tags: asm, bosses, hdma, less efgfx, music, variety
Rating: 4.7 (Votes: 21)
Download: Download - 1.73 MiB
15,773 downloads
Screenshots
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SJW
legendario hack!!!! #smw{:peace:}
Posted by: SJW - | Link
FireFireDocks
The code is 26 38 60 79 53 41 96
Posted by: FireFireDocks - | Link
OctavioDB2010
Me gusta este juego #smw{:TUP:}#wario{:peace:}
Posted by: OctavioDB2010 - | Link
quickdraw86
Originally posted by CuRLy24881
Does anyone have a link to the first game? Please?


Just view the profile of the author of this, the first back is linked there.
Posted by: quickdraw86 - | Link
CuRLy24881
Does anyone have a link to the first game? Please?
Posted by: CuRLy24881 - | Link
victhor
Super Mario World is one of my all-time best games, it's the example I put when I have to describe "master piece" in video games. I'm mind blown both as a gamer and a sw engineer by the level of this hack.

Save for a few style issues and difficulty, this could have been released as the sequel by Nintendo and noone would have blinked. In my opinion, it's better than the actual official sequel, Yoshi's Island.

This game deserves a wiki on its own. I've noticed references to many games and I'm sure I've missed many others. Special mention to Super Mario Land 1&2. And very special mention to VVVVVV level. The fact that you can do that within super mario world blows my mind hard.

The soundtrack is really amazing. This alone would make this game remarkable. My favourite is the "secret code level theme". Again, this deserves a wiki page to list the themes.

The elephant in the room: this game is hard, very hard... too hard. It's nicely hard up to world ~10. Very, very hard up to ~12 and too hard from then on, to an absurd point. Some levels are ridiculously hard and punishing. I understand there is some people who enjoy this kind of pain, but I didn't. I only went on because I didn't want to miss what cool new thing would await me on the next level/world. I completed everything except 16-6. I got to world 6 in there and that was enough.

I suggest this level of madness, the game as it is now, be the game+. Masochist would enjoy the pain while we casuals/"people without a dark soul"/younameit wouldn't have to suffer it.

Some other random thoughts:
* The code thing was exciting at first, again sometimes bordering insane difficulty, but when I got it I didn't feel "rewarded". Maybe a stage full of coins/items/whatever? A happy cloud throwing you good stuff? It's not actually meaningful at this point in game, but I think it leaves a better feeling.
* I like that both Yoshi and the cape are much more rationed, but still present. I also like that, most of the times, you have to feed Yoshi first.
* The house tutorial has made a friend of mine to quit the game, and I bet he would have enjoyed and completed at least half the worlds.
* I spent like an hour trying to figure it out how to go up the ceiling entrance in 16-5. Bouncing up on a lured ghost doesn't scroll up. I searched everywhere for a gravity switch in vain.

Thanks a lot to the author for this amazing game.
Posted by: victhor - | Link
Reyreyhdz
This game is perfect but a little bit hard Keep it up 👍👍👍
Posted by: Reyreyhdz - | Link
DIO DEL METAL
you are a fucking genious man, i want to do a insane speedrun no deaths of this
Posted by: DIO DEL METAL - | Link
pifpaf
I just finished it... The visual ambiance, escially in haunted world (9) and pipe world (12), is just amazing !! This really another step in visual ambiance and Mario action.
With the possibility of walls jumps, Mario is really the ultime platform race car.

Beside, it lack of yoshi levels...
And the difficulty after world 13 is just punishing, to finish the last three wolrd (14-15-16), is very hard.
Last thing but it's not specific to this release : there's no counter of the levels that you succeed to finish with 5 yoshis coins.

You have to play to this hack, is really like an official SMW2 would look like.
Posted by: pifpaf - | Link
Dinotaiki
Just simply great! I wish more of these hacks would be created. Solid work and i completely adored both the level design and the asm.

Kind regards, Dino
Posted by: Dinotaiki - | Link
Kaioh1990
So I’m having an odd glitch and it’s infuriating me. I beat 4-2, Sunset Winds, both ways but the path to 4-3 did not open up! This makes my run come to a haunt because I won’t be able to get the retroachievements. I’m super disappointed.
Posted by: Kaioh1990 - | Link
Mitauu
you made good hacks
Posted by: Mitauu - | Link
rafaelfutbal
Nice hack. I beated this game. But unfortunately I got 118 exits.
I don't have any idea what I missed. 😢
Edit: I found it! I missed the stage 9-6.
Now, I got all 119 exits on this hack game! \o/
Waiting for the sequence! 😉

----------------------------------------------------------------------------------------------------------------------------->
I noticed some bugs/errors:

The level 3-5 (Broken Bridges) has only 4 Dragon coins.
The level 6-6 (Azure Alcazar) don't have a lock sign on mapa despite it has 2 exits.
The level 11-4 (Cloudy Copse) has only 4 Dragon coins.
The level 14-3 (Spinning Sky) has only 4 Dragon coins.
Posted by: rafaelfutbal - | Link
Ilucuthen
I recently finished a 100% playthrough this hack, and I have a few things I'd like to mention:
-The boss at 4-6 seemed impossible at first because I had no idea you could actually pick up those rocks. It felt misleading. On the other hand, I wish there were more bosses like this later on. Once I knew what to do, it was pretty fun.
-In 7-3, I kept getting crushed by the boost pads for some reason.
-13-4 has a spot in the first half with some slopes leading into the ceiling, which will kill you if you're small.
-There's a softlock in 13-6 if, like me, you don't realize what you have to do at the end of the first half in time.
Not going to get into the levels I strongly disliked, like 16-3, or the things I found peculiar that were obviously intentional, like the code system (with the amount of subtle ASM I was assuming I would have to actually enter a code, not just go through the right doors).
I will say that I found the overworld design to be kind of predictable? Pretty much all the worlds were about the same size and had very similar layouts: 1 level with a secret exit (2 if one was a switch palace, but those didn't lead anywhere) that skipped 1-2 worlds, with the rest being linear. This isn't necessarily a bad thing, but it does get repetitive after a dozen worlds.

Also, I feel like it's worth mentioning that 16-6 took me literally as long as the rest of the hack combined. I only finished it because I was having so much fun with it. Although I will note that I got to the checkpoint with one life left and promptly died, removing my checkpoint, so I wasn't happy about that.

But yeah, good hack, definitely worth playing through.

(Was there a point to collecting the dragon coins? I got them in the first two levels but couldn't figure out if they counted, so I ended up ignoring them for the rest of the game and they never came up again)
Posted by: Ilucuthen - | Link
XAGES
Can't give a honest review, barely could get through the first part of the tutorial.
But so, i will give a new review hopefully.
Posted by: XAGES - | Link
Deadlydiamond98
hey, just letting you know but in world 5-2 (or 3, i forgot which one) there is an area where you can die and once you reach the bottom of the screen there is an area where there isn't a wall. sorry if I sound like one of those complainy guys, but the rom hack is really good, it's on my top five list.
Posted by: Deadlydiamond98 - | Link
PsychoKen
Well now I know what I'm going to play on my snes classic this Christmas.
Posted by: PsychoKen - | Link
Infinity
Great job! 5/5
Posted by: Infinity - | Link
Mysterik
This game is just amazing, very beautiful and fun to play.
I love the fisrt but this one is realy better.
Thank you for this game. 5/5
Posted by: Mysterik - | Link
Poison
A wonderful and very difficult sequence.

I had a great time and had a lot of anger playing it.

I give 5 stars!
Posted by: Poison - | Link
ElpoderosoBv
El nivel 13-6 no tiene jefe, no hay forma de completar el nivel
Posted by: ElpoderosoBv - | Link
ElpoderosoBv
El nivel 13-6 no tiene jefe, no hay forma de completar el nivel
Posted by: ElpoderosoBv - | Link
Doug Walker
It was worth it going through all of this so it could be accepted, unlike the previous one. My favourite new feature is the differente sounds that are in each world.


All we had to do, was follow the damn train cj
Posted by: Doug Walker - | Link
kellykelster
Congrats!
Posted by: kellykelster - | Link
1UPdudes
Clearly the hack has a large following as well as many people enjoying it for what it is.

Large Hack with many worlds and plenty of custom resources.
Still falls short in a lot of ways but at least now with it been accepted it can been enjoyed more to those who want to play it without any softlocks or other errors.

I do hope that any feedback is taken on board with your next project as your eye for aesthetics and details that fit around the existing SMW are great and are no doubt this hacks greatest achievement.

Good Luck with your next projects. I'll be interested in what comes next.
Posted by:  1UPdudes - | Link
wuanter
I liked this hack before

but after this update

is perfect!
5 stars.
Posted by: wuanter - | Link
matheus372
Amazing Hack! 5/5 #smw{:TUP:}
Posted by: matheus372 - | Link
HammerBrother
Amazing hack, LOADED with content that keeps you playing for WEEKS or longer (if playing without savesates and slowdowns).

The only complaint is 14-5 (House of illusion 2), because it is a guessing game to find what door progresses you throughout the stage, most of the time there a fake (disappears), others back to the room I have been before, no clues or suspicious objects point to where I should go. This level, by the way, have 2 secret exits (a total of 3), I found the normal and SE1, but have trouble finding the final SE2.

Other than that, thanks for not making pipes leading to bonus rooms that would skip an area that leads to the secret exit, I find this frustrating that the player gets punished for going to the bonus room to not be able to find the secret exit afterwards.
Posted by: HammerBrother - | Link
AvatarKorra
Absolutely gorgeous and inspired visuals. Very entertaining gameplay. Definitely a must-play!
Posted by: AvatarKorra - | Link
Enan63
YES IT GOT ACCEPTED!!!! But no seriously! Your one of the best Romhackers I have ever seen out there!! Right next to Blind Devil and Stiviboy. Most romhacks would have 7 or 8 worlds sometimes 9. But you had 12 worlds in the 1st one and now 16 WORLDS!? That's why I respect you a lot and heck, take your time on NSMW 3. I am a very patient person! But other than 10/10 Okay you know what no! 20/10!!! For such an amazing game and a lot of polishing!!#smw{^_^}
Posted by: Enan63 - | Link
brickblock369
Congrats for getting this accepted! :D
Posted by: brickblock369 - | Link
Bryan Blackner
great hack i loved it 5/5
Posted by: Bryan Blackner - | Link
Rilla Roo
Originally posted by idol
regardless of my thoughts on this hack, i know you've worked your ass off to address the primary concerns of your first rejection. best of luck with this getting accepted!


Thanks.

Originally posted by Atari2.0
So, this update fixes all of the softlocks and crashes issues I had with the first version of the hack, making it acceptable.

However it misses some, in my PERSONAL opinion, key points about level design, the Ghost House with 3 exits is significantly easier, and that's good, but there are parts of the endgame that still struck me in a negative fashion:
-Bowser which is still very much hard to fight and EXTREMELY luck based
-The Final Marathon, which is still 16 rooms long with only 1 checkpoint (you could've at least used a 1-up checkpoint somewhere).

However, all the other levels are good now, save for little insignificant hiccups, which makes the hack way more enjoyable than before. Aesthetics and music are good as they were before.


Well, thanks, now i can finally move on to a new and hopefully better project.
Posted by: Rilla Roo - | Link
Atari2.0
So, this update fixes all of the softlocks and crashes issues I had with the first version of the hack, making it acceptable.

However it misses some, in my PERSONAL opinion, key points about level design, the Ghost House with 3 exits is significantly easier, and that's good, but there are parts of the endgame that still struck me in a negative fashion:
-Bowser which is still very much hard to fight and EXTREMELY luck based
-The Final Marathon, which is still 16 rooms long with only 1 checkpoint (you could've at least used a 1-up checkpoint somewhere).

However, all the other levels are good now, save for little insignificant hiccups, which makes the hack way more enjoyable than before. Aesthetics and music are good as they were before.
Posted by:  Atari2.0 - | Link
peppebd
good hack :)
Posted by: peppebd - | Link
idol
regardless of my thoughts on this hack, i know you've worked your ass off to address the primary concerns of your first rejection. best of luck with this getting accepted!
Posted by:  idol - | Link
Dark Prince
congratulations on getting this acepted!, it's always good to see hacks as this


now, that i think so... this is an avengers level threat
Posted by: Dark Prince - | Link
Fermín Acosta Jr.
I like this hack that I played every time. Awesome job dude.
Posted by: Fermín Acosta Jr. - | Link