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Tip: Use this patch to fix the bug where editing the upper right 8x8 tile of the sideways walking Koopa Troopa in GFX01 makes the coin sparkles look glitchy.
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Details for Bsnes+
Tools - Bsnes+ Link - Show random
File Name: Bsnes+
Authors: devinacker
Operating System: Windows
Platforms: SNES
Games: General, SMW, YI
Source Available: Yes
Featured: No
Website: Link
bsnes-plus (or bsnes+) is a fork of bsnes (based on bsnes-classic) intended to introduce some new features and improvements, mostly aimed at debugging.
Tags: debugger, emulator
Rating: No rating
Download: Download - 12.59 MiB
This tool is VERY useful, especially when creating huge ASM projects:

-crashes from using invalid register size. This is common when you are using both 8 and 16-bit together around the code.

-When using layer3 status bar/Overworld border patches (SSB, Minimalist, SMB3, OWB+), this debugger have S-PPU tilemap viewer that enables you to find a coordinate of a given tile (position x,y), without having the user to manually guess or take a screenshot and count every 8th pixel to find what tile to modify what corresponds to what address. I've made an HTML for those patches that makes this even easier.

Even the ASM tutorial made by Ersanio recommends this tool.

Also, even better, use Asar's print command (print "brief description of the RAM:", hex(!Freeram+$xx), so you'll know what RAM address it is to compare the RAM it uses in the debugger).
Posted by: HammerBrother - | Link
Replaced my default emulator + debugger with this and been using it the last couple weeks for various dev work and Crowd Control development. Debugger additions and normal emulation all seem to be working well.
Posted by:  dtothefourth - | Link

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