Name: | Amazing Flying Puntin' Chuck |
Authors: | Sonikku, wuffalo |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | A hybrid of the Amazing Flying Hammer Bro and Chargin' Chuck enemies. If placed above sprite x9C, it will lock onto the platform -- otherwise it will simply fall onto whatever is placed under it. If stomped, it will take damage like a Chargin' Chuck -- animation included. Hitting x9C's blocks from below will also damage the enemy (complete with a new animation). Do note that this sprite, being based on Chargin' Chucks, will die instantly if hit from below by normal blocks. There are a few base customizations through the use of the "Extension" field when inserting the sprite: - Extra Byte 1 will define how much HP the Chuck has. If set to xFF it will be invincible to stomps/hits from below. If set to x00 it will default to 3 hits. - Extra Byte 2 will define how frequently the Chuck throws a sprite. - Extra Byte 3 will define which sprite the Chuck throws, from a list. The default values for this are as follows: --- x00 - Next sprite in your list.txt. --- x01 - Exploding Bob-Omb. --- x02 - Hammer Bros.' Hammer --- x03 - Spiny Egg New entries can be created if desired. GFX made by wuffalo, albeit slightly modified to fit the graphics routine. |
Tags: | amazing flying bomb bro chuck flying hammer hammer bros lorom sa-1 |
Comments: | 8 (jump to comments) |
Rating: |
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7.73 KiB | 852 downloads
Comments (8)
Accepted.
whyyy????
just kidding, it's great