|Name:||Amazing Flying Puntin' Chuck|
|Description:||A hybrid of the Amazing Flying Hammer Bro and Chargin' Chuck enemies.
If placed above sprite x9C, it will lock onto the platform -- otherwise it will simply fall onto whatever is placed under it.
If stomped, it will take damage like a Chargin' Chuck -- animation included. Hitting x9C's blocks from below will also damage the enemy (complete with a new animation).
Do note that this sprite, being based on Chargin' Chucks, will die instantly if hit from below by normal blocks.
There are a few base customizations through the use of the "Extension" field when inserting the sprite:
- Extra Byte 1 will define how much HP the Chuck has. If set to xFF it will be invincible to stomps/hits from below. If set to x00 it will default to 3 hits.
- Extra Byte 2 will define how frequently the Chuck throws a sprite.
- Extra Byte 3 will define which sprite the Chuck throws, from a list. The default values for this are as follows:
--- x00 - Next sprite in your list.txt.
--- x01 - Exploding Bob-Omb.
--- x02 - Hammer Bros.' Hammer
--- x03 - Spiny Egg
New entries can be created if desired.
GFX made by wuffalo, albeit slightly modified to fit the graphics routine.
|Tags:||amazing flying bomb bro chuck flying hammer hammer bros lorom sa-1|
|Comments:||8 (jump to comments)|
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