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Song Title

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    Details for Traysia - Title Theme
    SMW Music - Traysia - Title Theme
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    File Name: Traysia - Title Theme
    Added:
    Authors: Bak Sangwoo
    Insert Size: 0x241 bytes
    Type: Song
    Sample Usage: Light
    Source: Port
    Duration: 0:55
    Featured: No
    Description: The title theme from the Mega Drive RPG. Peaceful and calm music.
    Tags: calm, title, town
    Rating: 5.0 (Votes: 1)
    Preview: Play SPC
    Download: Download - 44.51 KiB
    34 downloads
    Tamaki
    This is fine in general! However, I have a few comments on it:

    - The global volume was a bit on the loud side, so I lowered it to w180.
    - I'm not sure if it's intentional or not, but the pianos seem to be 13 semitones higher than the original (and octave and a semitone), while everything else is one semitone higher. 'c' notes in this port are 'b' notes in the original, for instance. This is not an issue per-se, but I figured I'd mention it.
    - Optimization is fine in general, although changing a few things can save a few more bytes (though it's only 11 bytes):

    The label loops in the first channel work fine, but it's more efficient to use super loops in this case, like so:

    Code
    [[ [<b8.a16a2a16b16>c16<a16]2 [b8.g16g2g4f+8a8a2>c4] ]]2
    [[ <[b8.g16g2g16a16b16g16]2 [b8.g16g2g16a16b16a16 >c8.<b16b2>c4<a8b8b2>c4] ]]2


    Also, in line 67 you have this:

    Code
    [[ [cg>ce]2 <<[b>g>ce]2 <<[a>g>ce]2 <<[g>gb>d]2 ]]2


    However, swapping the super loops with normal loops and vice-versa is more efficient here; when dealing with smaller numbers of repeating notes, you save more bytes when using super loops as opposed to normal loops, as the command is only 4 bytes internally.

    These are just minor details though! It's up to you whether you want to update this to address everything or not :P

    Edit: Submission updated by the user with the suggestions above.
    Posted by:  Tamaki - | Link

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