This patch lets you set the number of sprites baby Yoshi must eat in order to become an adult Yoshi on a per-level basis. Just edit the values in "YoshiEatsTable.asm" and then patch "CustomYoshiEats.asm" with asar.
Note: Eating a powerup will still cause Baby Yoshi to instantly become adult.
I fixed a bug related to Baby Yoshi eating multiple enemies at once, it would keep counting as if 5 enemies are required for him to be adult. Also optimized a bit.
Remoderation notes: added SA-1 support and moved the table to a separate file (and added the screenshots). Tested with: LM 3.10, asar 1.71, SA-1 1.32, Snes9x 1.60.
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