|Details for Disco Block|
|File Name:||Disco Block|
|Act As:||25 or 130|
Koopas and shells touching this block turn into a Discoshell.
This block also works if it is placed on layer 2.
ASM made by Nowieso, Graphics and Animation made by swunsh_ .
Credit is optional, just don't claim it as your own.
|Tags:||disco, disco shells, layer 2, lorom, sa-1, shells|
Download - 6.23 KiB
|open the example level (.mwl) and copy paste the exanimation to your level. you will find the exanimation in lunar on the third last icon which looks like a smb3 block.|
|Posted by: swunsh_ - | Link|
|Works great, how do you get it to cycle through shell colors though? Tried everything I can think of|
|Posted by: janklorde - | Link|
|This reminds me of like the "morph" block with some animation.|
|Posted by: Final Theory - | Link|
Tested with: LM 3.10, GPS 1.4.1, SA-1 1.32, Snes9x 1.60.
The block works as intended and the small issues of the previous version were fixed, so accepted.
|Posted by: KevinM - | Link|