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Disco Block

SMW Blocks → Disco Block

Submission Details

Name: Disco Block
Authors: Nowieso, swunsh_
Added:
Act As: 25 or 130
Includes GFX: Yes
Description: Koopas and shells touching this block turn into a Discoshell.
This block also works if it is placed on layer 2.

ASM made by Nowieso, Graphics and Animation made by swunsh_ .

Credit is optional, just don't claim it as your own.
Tags: disco disco shells layer 2 lorom sa-1 shells
Comments: 5 (jump to comments)
Rating:
4.0 (1 rating)
No rating
Download 6.23 KiB | 679 downloads

Screenshots

Comments (5)

Gamering Link
What do I do with the asm file?
swunsh_ Author Link
open the example level (.mwl) and copy paste the exanimation to your level. you will find the exanimation in lunar on the third last icon which looks like a smb3 block.
janklorde Link
Works great, how do you get it to cycle through shell colors though? Tried everything I can think of
Final Theory Link
This reminds me of like the "morph" block with some animation.
 Kevin Link
Tested with: LM 3.10, GPS 1.4.1, SA-1 1.32, Snes9x 1.60.
The block works as intended and the small issues of the previous version were fixed, so accepted.