Tip: Avoid "item babysitting". Do not force the player to drag P-Switches or springboards all around the level. This is not fun, nor does it make for interesting "puzzles".
open the example level (.mwl) and copy paste the exanimation to your level. you will find the exanimation in lunar on the third last icon which looks like a smb3 block.
Tested with: LM 3.10, GPS 1.4.1, SA-1 1.32, Snes9x 1.60.
The block works as intended and the small issues of the previous version were fixed, so accepted.
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