Name: | Solstice - Title Theme |
Author: | Milon Luxy |
Added: | |
Version History: | View |
Insert Size: | 0x10BE bytes |
Type: | Song |
Sample Usage: | None |
Source: | Port |
Duration: | 3:00 |
Featured: | No |
Description: | The title screen of one of Tim Follin's best work of NES, transcribed for the SNES. Good for a Prog Rock-like opening. 03/07 Update: The port is now finally optimized. It become much more readable and managed to decrease the insert size by half of what it was before. |
Tags: | chase final space tense title |
Comments: | 12 (jump to comments) |
Rating: |
Solstice - Title Theme
SMW Music → Solstice - Title Theme
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Comments (12)
(also I agree with Decoy, the arpeggio command is a fuck, but it would be neat to know how to actually use it at some point )
As far I've learned looking into the AMK readme, it basically works like that:
[How many notes you want for the arpeggio (Use 00 to turn it off, 01 basically could work as well, then just zero all the other values)]
[Lenght/Duration for all of the notes, in hex (it helps a lot looking into the AMK readme)]
[All of the note values]
The last one is the most confusing one, cause you'd need to add and subtract from the VERY FIRST note.
Increasing notes will be positive (00, 01, 02...), while decreasing notes will be negative (FF, FE, FD...), in hex.
So by example, a simple major chord will look like this: $FB $03 $06 $00 $05 $07
(I may be wrong on something, so anyone feel free to correct me if am I.)