Banner
Views: 852,383,574
Time:
24 users online: BootaNoBijuu, Dark Prince, GbreezeSunset, Ice Man, Janno27, JellyBaker, KiloMinimo, MassPunishment, Miscalc, Miscuits, msi810,  Ninja Boy, RoyalTheBoyal, SimFan96, Skye, solgaleo35, SomeGuy712x, supermargot, The Central Scrutinizer, TheMorganah, timeleft, TruffledToad, Von Fahrenheit, yoshiatom - Guests: 68 - Bots: 115 Users: 47,000 (2,535 active)
Latest: RoyalTheBoyal
Tip: If it's possible to carry a tileset-specific sprite (such as a Buzzy Beetle or Bob-omb) through a pipe, make sure it has the correct graphics and sprite palette on the other side!Not logged in.
Details for Level Map16 RAM Map v3
Documents - Level Map16 RAM Map v3 Show random
File Name: Level Map16 RAM Map v3
Added:
Version History: View
Authors: HammerBrother
Platforms: SNES
Games: SMW
Type: Documentation
Language: English
Description: This documentation contains the RAM map of level's map16 data ($7EC800 and $7FC800).

Source: https://github.com/GhbSmwc/SMW_Find_c800
Tags: map16, tiles
Rating: No rating
Download: Download - 225.30 KiB
37 downloads

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy