Views: 882,962,319
22 users online: Blizzard Buffalo, Daizo Dee Von, Dan Drigues, Darolac, eduard11, FLIO, GranBlind64, Green Jerry, hemomaddie,  idol,  JamesD28, Joy,  KevinM, le4che, OnlySpaghettiCode, Samuel Zuccati, Segment1Zone2, soze,  Stivi, TheOrangeToad, WIKIDNEZ, xamexer - Guests: 66 - Bots: 94 Users: 49,464 (2,414 active)
Latest: Luk880099
Tip: Try not to place secret exits at the very end of levels-- the player will basically have to go through the same level twice.Not logged in.
Details for Crumbled Tiles Split
SMW Patches - Crumbled Tiles Split Link - Show random
File Name: Crumbled Tiles Split
Authors: Darolac
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch allows one to use different crumbled tiles for the dry bones and the bony beetle sprites. It also allows for easy remapping of those tiles. Check the asm file for details.
Tags: bony beetle, dry bones, lorom, remap, sa-1
Download: Download - 682 bytes
Great idea, that always drove me nuts.
Posted by: zacmario - | Link
Interesting patch! Using separate crumbling graphics for dry bones vs. bony beetle makes for a nice extra visual detail.

Be aware that the tiles specified in this patch select a 24x16 area, which is to say, three 8x8 tiles long by two 8x8 tiles tall - the tile IDs as entered in the patch represent the top middle 8x8 tile.

Tested with Asar 1.71, Lunar Magic 3.10, SA-1 1.32, Snes9x 1.59.2.
Posted by:  Maarfy - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks