This patch allows one to use different crumbled tiles for the dry bones and the bony beetle sprites. It also allows for easy remapping of those tiles. Check the asm file for details.
Interesting patch! Using separate crumbling graphics for dry bones vs. bony beetle makes for a nice extra visual detail.
Be aware that the tiles specified in this patch select a 24x16 area, which is to say, three 8x8 tiles long by two 8x8 tiles tall - the tile IDs as entered in the patch represent the top middle 8x8 tile.
Tested with Asar 1.71, Lunar Magic 3.10, SA-1 1.32, Snes9x 1.59.2.
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