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Details for Modern Starman
UberASM Repository - Modern Starman Show random
File Name: Modern Starman
Added:
Authors: Darolac
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This uberasm increases Mario's P-speed and reduces the amount of time required for P-speed while he has a Starman active. Check the asm file for customization options.
Tags: lorom, modern, p-meter, sa-1, speed, star, starman
Rating: No rating
Download: Download - 598 bytes
96 downloads
Screenshots
Image
zacmario
Sorry Darolac, I came to the realization the patch most likely conflicts with some modifications I had done previously with Thomas's all inclusive physics patch.
Posted by: zacmario - | Link
Meirdent
Tested with BSNES v87 (BizHawk), LM 3.11, SA-1 v1.32, UberASM Tool 1.4.
A neat little patch! Turning can be a bit jarring, but it works well enough. Accepted.
Posted by:  Meirdent - | Link
Aram
Originally posted by zacmario
No offense, but this doesn't work.

Tried this out myself. It does work. Are you sure you're putting the file in the proper folder?
Posted by:  Aram - | Link
Darolac
Originally posted by zacmario
No offense, but this doesn't work.

I can't use this feedback if you don't tell me more. Why it doesn't work? What setup are you using? Does it insert or not?
Posted by: Darolac - | Link
zacmario
No offense, but this doesn't work.
Posted by: zacmario - | Link
Darolac
Originally posted by Vellidragon
Turning around at P-speed feels very awkward since Mario instantly goes in the other direction while keeping his speed.

That's, in fact, pretty much intentional.I liked it this way, though o understand why someone can find it strange.
Posted by: Darolac - | Link
Vellidragon
Turning around at P-speed feels very awkward since Mario instantly goes in the other direction while keeping his speed. It's also possible to go so fast with the suggested maximum speed that Mario clips into a wall and dies, though I suppose the speed can just be lowered.
Posted by: Vellidragon - | Link

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