slurdgery is a quicko 9 level hack where each level has its own unique theme and gimmick. the plot is you play as mario and he goes through some levels. starts off relatively easy but gets pretty tricky later. that about sums it up.
An absolute blast from beginning to end. A few tricky sections but nothing too outrageous. Very creative and witty, and none too serious. I especially enjoyed
the toxic sprite level. The poison feathers and balloons were really fun to dodge around.
Good and simple hack that's a decent choice for anyone who wants to dive into some more challenging stuff. The levels mainly focus on one or two gimmicks, slowly expanding on them in slightly more challenging ways.
My only criticism would be that the final level is a difficulty spike. Most of the hack is about Standard: Hard difficulty, with the final level being quite a bit longer and having much less room for error. Because of this, I think this is not the greatest choice for a first hack, but instead as a second or third one.
This hack is really fun and well made.
I liked the castle; even though the sections are long, the first half of each section is fair and not too bad to replay once you master the timing. I had to laugh when
the thwimp fell on my head at the end
.
Least favorite level was thicc water because of how the water limits your range of motion, and jumping out of water can be annoying in even the best of circumstances.
4.5/5
This is absolutely fantastic! Some of the best level design I've ever seen. Literally my only complaint is there's a huge difficulty spike in the last level since there are only two checkpoints. It's certainly doable as is, but is significantly harder than the rest of the hack. It took about as much time for me to complete the final level as the entire rest of the game.
I loved this hack a lot, generally. I have two comments.
1. I wasn't wild about the thicc water level. That type of constraint isn't the most enjoyable.
2. I really do wonder why creators feel the need to include consecutive difficult, differently-themed sections without a midway between them. Having to redo the ball-and-chain section every time I died on the thwimp section drove me into a molten hot rage by the time all was said and done.
Congratz for this amazing hack.
It's great from beginning to end, it was really challenging and fun. Music is great, level design, I loved it.
This is exactly what I was looking for, a good hard hack before I dive into more difficult kaizo hacks, thanks for this amazing job.
5/5
GG.
Outstanding work. The hack's difficulty is perfect for what it's trying to achieve, and each level's gimmick was unique and well implemented. Like others have said, the last castle is a bit tricky, but that's to be expected. I really really liked the level that starts with the poison mushrooms and you need to manage your fire flower/cape - it was easily my favorite level in the hack.
Everyone should play this hack. It's short, it's fun, it's creative, and just all around great. Awesome work sixcorby
This was super fun to play. The last Castle is pretty hard but I loved it. Especially the ending part. Good job 5/5 hope to see more hacks like this. Keep it up
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