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Song Title

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    Details for Lufia II: Rise of the Sinistrals - Battle #3
    SMW Music - Lufia II: Rise of the Sinistrals - Battle #3
    You must enable JavaScript to preview files in this section without downloading them.
    File Name: Lufia II: Rise of the Sinistrals - Battle #3
    Added:
    Authors: Fullcannon
    Insert Size: 0x0ABB bytes
    Type: Song
    Sample Usage: None
    Source: Port
    Duration: 1:34
    Featured: No
    Description: The third battle of Estpolis Denki 2 when fighting against Sinistrals. Can fit in long and tough battles.
    Tags: boss, chase, tense
    Rating: 5.0 (Votes: 1)
    Preview: Play SPC
    Download: Download - 33.94 KiB
    34 downloads
    AlexNoDraco
    #smw{:TUP:}
    Posted by: AlexNoDraco - | Link
    Maxodex
    very nice. had to lower global volume from [undefined (w225 iirc)] to w170 as it was fairly loud in game.

    while i was at it, i noticed that you called label loops with a * command immediatly after without using it again, several times in the txt. this is pointless, as the following:
    Code
    (1)[a8b8c8d8] e8f8g8
    * c8b8a8

    will produce the exact same result as:
    Code
    [a8b8c8d8] e8f8g8
    * c8b8a8

    it's worth noting that this will save like... 1 or 2 bytes at most, but it's bad practice to use label loops like that especially when you're not using them ever again. i fixed them all while i was at it bc it was very quickly done.

    finally, i recommend you use some form of lower pitched @10 with strong ADSR for vanilla toms, as they're more impactful than @12s. good job!
    Posted by:  Maxodex - | Link

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