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Timed Lift timer depending on extra bit

SMW Patches → Timed Lift timer depending on extra bit

This file is obsolete. The latest version is Sprite Properties Depending on the Extra Bit v1.1. For other versions, check the version history.

Submission Details

Name: Timed Lift timer depending on extra bit
Author: Kevin
Added:
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This simple patch will make the Timed Lift sprite (sprite command BA) set its timer depending on the extra bit instead of the spawn X position:
- Extra bit = 0 -> timer = 1
- Extra bit = 1 -> timer = 4
(of course Lunar Magic will still display the platforms with extra bit 0 with the timer depending on the X position, but it will work fine in the level).
Note that you need to run a sprite tool (e.g. pixi) on your rom at least once in order for the extra bit to be properly stored.
Tags: lorom sa-1 timer
Comments: 1 (jump to comments)
Download 1.16 KiB | 37 downloads

Screenshots

Comments (1)

 Telinc1 Link
It works fine and it's a very nice improvement for the timed lifts.

Tested with: Lunar Magic 3.10, PIXI 1.2.12, Asar 1.71, SA-1 Pack 1.32