Tip: If your level contains elements that temporarily change the music to a global song (such as a P-Switch or a Star), that music will not stop playing after the intended end time if the music bypass setting is set to 00.
A dreamy song that's very un-WarioWare like, all things considered, but fits right in with the microgame it plays in. It has that sparkly, aesthetic-y touch that's probably good for any form of calm night level. I also feel like this is one of those ports that brings out the best in some of the more underrated SMW instruments, such as @3 and @9.
On a more technical side, this port required a lot of cramming things together into one channel, despite its apparent simplicity.