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Super Mario World Hacks → new.sfc

Submission Details

Name: new.sfc
Author: danwaleby
Version History: View
Demo: No
Hall of Fame: No
Length: 1 exit(s)
Type: Standard: Hard
Description: Grab a pistol and watch your step, this will take some patience!

New update simply changes the ending.
Tags: gimmick traditional
Comments: 9 (jump to comments)
5.0 (1 rating)
No rating
Download 101.24 KiB | 1,698 downloads


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Comments (9)

danwaleby Author Link
Thank you for the reviews, whether you love it or hate it I ALWAYS appreciate feedback
Holy Shinx Link
Great hack, you can't still do it checkpointless, but im gonna give 5/5 since creator put care in it, and also climate and visuals wow
FoamyAdampower Link
the music is so cool...
LennyMarioGamer2009 Link
I did it! I beat the game! Also, great romhack! #smw{:peace:}#smw{:TUP:}#smw{<3}
Holy Shinx From older version: new.sfc Link
pretty good, hard design, pretty dark, also im giving it a 3/5 because need of use of savestates, because this one level is really, really long
danwaleby Author From older version: new.sfc Link
I COULD do all that, but like you said, it would alleviate the tension. I wanted to make this game as unique as possible, and the tension is part of it.

Wow the ending sucks.

Hey, some guy from Venezuela or something reviewed this and mistakened the bullets for "beers" and that you had to be drunk to be able to shoot...please tell me no one else agrees
Klug From older version: new.sfc Link
Originally posted by ASuperMarioWiggler

No, that's ZMZ. #told
ASuperMarioWiggler From older version: new.sfc Link
MrDeePay From older version: new.sfc Link
Replaced the puzzle tag with traditional, since there's nothing puzzle-ly about this one.

What's done here works in concept, but needs some serious assistance in execution. The main flaws about this hack are that you need to complete it all in one go because there are no checkpoints and the single level carries on for a long, long, long time. The best way to approach this without having to change too much would be to add an invisible checkpoint at the start of each room and to give the player truly infinite lives. Doing those should alleviate the tension that player will have drastically.