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Tip: Fix any errors you see before releasing any demos; "I'll fix it later" isn't a good excuse.Not logged in.
Details for Super Beco World
Super Mario World Hacks - Super Beco World
File Name: Super Beco World
Added:
Version History: View
Authors: Adriel_Isaque
Demo: No
Featured: No
Length: 17 exit(s)
Type: Kaizo: Light
Description: After a long time this hack was approved, and playing a lot, I realized that for many reasons there were many things that could be improved. Seeing this, I decided to release a new hack update.

UPDATES

LEVEL 01 = START: BG change, and removal of some shelljumps.
LEVEL 02 = KABUM: Smoothing in the color palette.
LEVEL 03 = SPIN SHELL: Change in BG. Smoothing in the color palette.
LEVEL 04 = SBRAVATTI: No change
LEVEL 05 = RUN! RUN !: Color Palette Smoothing
LEVEL 06 = PLATFORMS: No changes
LEVEL 07 = PAIN'S FORTRESS: No change
LEVEL 08 = NIGHTMARE'S HOUSE: Minor changes and shelljump removal before checkpoint.
LEVEL 09 = MOLE JACOB: Some additions at the end of the phase.
LEVEL 10 = POLLUTED CAVE: Probably the most changed phase. Some of the shelljumps they had were replaced.
LEVEL 11 = PARADISE OF BULLETS: No change.
LEVEL 12 = DINO WORLD: Change in BG.
LEVEL 13 = STONE'S HOUSE: No change
LEVEL 14 = POISONOUS BLOCKS: Can you pass this level without a checkpoint?
LEVEL 15 = JAPA'S CLIMB: Few changes that made the phase perhaps more challenging.
LEVEL 16 = FINALLY: No change.
Tags:
Rating: No rating
Download: Download - 344.83 KiB
355 downloads
Screenshots
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LennyMarioGamer2009
Kaizo time! #smw{x_x}
Posted by: LennyMarioGamer2009 - | Link
Noob
Invés de perder tempo atualizando, seria melhor lançar a Super Beco World 2... Aliás, estou muito ansioso para ela vir!!!
Posted by: Noob - | Link
Adriel_Isaque
Originally posted by Diego Kaizo
de novo?


Tive que fazer necessárias atualizações.
Posted by: Adriel_Isaque - | Link
Diego Kaizo
de novo?
Posted by: Diego Kaizo - | Link

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