Multiple Midway Points Tool (or short MMP) is a handler for, well, multiple midway points. That means, you can easily set the midway points settings without calculating the values on your own.
Furthermore, the patch is pretty inflexible when you want to change the total amount of midway points. This tool solves it by generating as many midway points as there are necessary.
More information in the readme.
Original Multiple Midway Points patch made by Kaijyuu with modifications made by me and lx5.
Testing OS: Windows 10. Additional Tools used: Lunar Magic 3.11, ZMZ 1.08 and SA-1 1.32.
An excellent addition to the tools base, seriously. However, I'll point two things that, despite not leading to a rejection, should be taken note of:
1. Your readme could be a bit more user-friendly, as some users would prefer. It is more of a technical manual for now.
2. For some reason, checking the option "Water Level" for an entrance won't work in-game, even though the patch has its tables modified accordingly. I'll assume that this is a patch glitch, not the tool's, so I won't reject it. This part can be achieved using LM, after all.
Not only this version wasn't compatible with Windows 7, but it isn't compatible with my laptop It's also Windows 7. I thought, but you decide. Wouldn't also be good idea to make the same tool, but it works with older .NET framework versions?