Name: | 🐭 So 2 Mice Walk Into a Bar... 🐭 |
Authors: | S.N.N., idol |
Added: | |
Demo: | No |
Featured: | No |
Length: | 18 exit(s) |
Type: | Standard: Hard |
Description: | In the adolescent year of 2018, one "stick mice in my head and then beat my head in with a hammer and let them back out" was birthed into the world via a purulent sludge. Quick, hasty, raw, it ended up being a moderate success. "So 2 Mice Walk Into a Bar..." is not a sequel to that. There is no JUMP Team here. In fact, we hate JUMP Team now. This is instead a spiritual successor which focuses on the most fun aspect of "stick mice..." (quickly designed levels focused around an ASM gimmick of sorts) without the limitations of "stick mice..." (begone sole C3 resources!). Much of this hack was designed during the month of December 2019, hastily and under the influence. We hope you enjoy it as much as we enjoyed making it. |
Tags: | asm exgfx gimmick hdma mice music powers sa-1 |
Comments: | 26 (jump to comments) |
Rating: |
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1.07 MiB | 4,599 downloads
Comments (26)
Very cool hack. I liked it.
On Jactze River, the game broke in the section while you have to go through pipes repeatedly (maybe I was going to fast). My character was gone and the screen freezed, leaving me with some fish and no Mario!
Your vldc12 level was fun too. I'd love to play more.
Even if I collect so many coins, there's no effect.
My sd2snes is running version 1.10.3-usb-v10, which includes sa-1 support.
edit: I've resolved the issue. A simple reinstall of the latest firmware seems to have fixed things.
took me a while to realize that. it doesn't mention sa-1 anywhere in the description or tags. guess i'll have to check it out on emulator.