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Song Title

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    Details for 梅干茶漬け - Lollipop☆driveR
    SMW Music - 梅干茶漬け - Lollipop☆driveR Show random
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    File Name: 梅干茶漬け - Lollipop☆driveR
    Added:
    Authors: worldpeace
    Insert Size: 0x34E8 bytes
    Type: Song
    Sample Usage: Many
    Source: Port
    Duration: 2:12
    Featured: Yes
    Description: A happy, chiptune style song that is composed by 梅干茶漬け and joined in BOFU2015. Unlike the original song, this is a looped version to be used in SMW levels. Could fit a grassland level.

    Not compatible with the following:
    - vanilla death jingle (however note that it's possible to resolve the incompatibility by asm, e.g. https://bin.smwcentral.net/u/1250/deathjingle_uberasm.zip)
    - vanilla p switch song
    - vanilla star song
    - sfx that uses sample 13 (blargg, lightning)
    - noise sfx (bubble, clapping chuck, fire breath, podoboo, swooper)
    Tags: grassland
    Rating: 5.0 (Votes: 8)
    Preview: Play SPC
    Download: Download - 106.84 KiB
    188 downloads
    worldpeace
    Originally posted by AnasMario130
    By the way, when you mentioned it not being compatible with noise SFX, I assumed it was because noise instruments were used in the SFX channels, but I don't think any noise instrument was used in those channels. Why exactly is there a problem with noise SFX then?

    As far as I know the noise can have only one frequency at the same time (named NoiseClk in SPC700 Player), and there would be a conflict if the frequencies of the noise SFX and the song are different. I guess the noise SFX will sound janky, but not that harmful.
    Posted by: worldpeace - | Link
    HammerBrother
    LpdR_pink.brr sounds like the sample from KDL3, a sample file named kdl3-19_29.brr
    Posted by: HammerBrother - | Link
    AnasMario130
    Hey, I like this song! Was surprised to see you porting stuff again!

    By the way, when you mentioned it not being compatible with noise SFX, I assumed it was because noise instruments were used in the SFX channels, but I don't think any noise instrument was used in those channels. Why exactly is there a problem with noise SFX then?
    Posted by: AnasMario130 - | Link
    FailSandwich
    Really cool, and sorta sounds like something from Mario Kart DS #tb{^V^}
    Posted by: FailSandwich - | Link
    worldpeace
    Thanks for the kind comments. I just added two alternative versions in case you don't have enough ARAM space for the first version with your configuration.
    Posted by: worldpeace - | Link
    7 up
    This reminds me of Kirby, which has many bangers and it's sweet!
    Posted by: 7 up - | Link
    Doug Walker
    This is the greatest comeback i've ever seen! Great job worldpeace!
    Posted by: Doug Walker - | Link
    Sweetdude
    What a bop
    Posted by: Sweetdude - | Link
    Pancake001
    Nice.
    Posted by: Pancake001 - | Link
    GbreezeSunset
    Incredible.
    Posted by: GbreezeSunset - | Link
    Samantha
    What the actual shit you randomly come back with a port and it's this massive thing? I'm in love with it #smrpg{<3}
    Posted by:  Samantha - | Link
    FedoraFriday
    I'm loving this!
    Posted by: FedoraFriday - | Link
    7 up
    So, you're still porting?!

    *insert some Japanese I don't understand here*
    Posted by: 7 up - | Link
    Ultima
    damn unexpected BANGER, what the heck #wario{O_O}

    I was already loving it thanks to the fast paced vibe and the crazy vibrato, but then the FUCKING SLAP BASS AT 0:56 comes in, and it's just... fuck man, this is nice as all hell haha

    I actually could see this being something Go Ichinose would make for a battle theme for some reason as well, in a similar vibe to Hau's battle theme, dunno why lmao
    Posted by: Ultima - | Link
    lion
    BMS Music in SMW? Waiting for someone to port some of cranky or カラフル・サウンズ・ポート's stuff. Maybe Love's Rebirth '06 Legend Mix by 小宮真央 with Na+.
    Posted by:  lion - | Link

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