This block allows you to purchase a Yoshi. It can be set up to purchase with either coins, lives, or a hybrid of either (lives if not enough coins, coins if not enough lives). You can also customize the cost for each payment method. Includes a simple, optional ExGFX graphic that uses palette 5.
Yoshi is a tool to be used and discarded, and so is my block - Credit not necessary (but appreciated).
- Added an inverse hybrid method (lives, or coins if not enough lives).
- The coins/lives/hybrid/inverse method the block uses is now determined by the block's X position. You can now use all methods without needing to insert near-duplicates of the block.
- Added a check for a spawned baby Yoshi. Unlike a spawned adult Yoshi which will make the block do nothing, a spawned baby Yoshi will simply be deleted for the block to run.
- Added several other basic block designs to the ExGFX for you to use.
Tested with: LM 3.11, GPS 1.4.1, SA-1 1.32, Snes9x 1.60. No issues found, so accepted. During moderation I added SA-1 compatibility.
One thing that's missing that could be added in an update is making the block trigger with thrown sprites.