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Tip: If you give a Muncher tile custom graphics, it will still act like a coin when a silver P-switch is active, whether it looks like a coin or not. ExAnimation solves this problem.
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Details for Slope Muncher
SMW Sprites - Slope Muncher Link - Show random
File Name: Slope Muncher
Authors: NaroGugul
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: Very simple muncher sprite.
It will fall and adapt itself to the ground/slopes.
It will kill mario if touched, no matter if powerup or not
Tags: enemy, lorom, muncher
Rating: 5.0 (Votes: 3)
Download: Download - 2.44 KiB
Posted by: ninj - | Link
That's nice:)
Posted by: plantytheplant - | Link
love em
Posted by: JRH - | Link
Tested With:
-Lunar Magic 3.11
-PIXI 1.2.14
-SNES9X 1.60

I think it should've had a check for star, i think it's a little silly, other than that this sprite functions as intended. Simple, but effective.

Added missing tags.
Posted by:  RussianMan - | Link
yer baby
Posted by: lion - | Link
I really like this, sometimes the simple things are impressive.
Posted by: Mogu94 - | Link
Dark Prince
looks flipped :/
Posted by: Dark Prince - | Link
Wow, that's really awesome! I suggest you add some optionns for it to only hurt the player if he has a powerup and turn into a coin when a gray P-Switch is activated.

I also suggest you make an option to make it unaffected by gravity and, when directly placed on a slope, immediately adapt to it on level load, not just when it loads on-screen, otherwise it would look a little weird when it's placed at the start of the level.

One final option is to make it solid to both Mario and sprites, or either one of them. Keep it up! :)
Posted by: Anas - | Link
Forget Floating Muncher—Slope Muncher is the newest fad for this year!
Posted by: Klug - | Link

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