Banner
Views: 814,454,815
Time:
24 users online: BootaNoBijuu, CalHal, chickaDEE Magazine,  FPzero, g13, Gutawer, Hat Kid, Infinity, JamesD28, jesus, lion,  Maxodex, Mellonpizza,  Pablo's Corner, prismgreen, rafaelfutbal, Ragey, RetroDario, SammmUuU, T-Jonny,  Tahixham, Teows, TheLucraftTeam, WalkingPlaces - Guests: 60 - Bots: 215 Users: 43,023 (2,136 active)
Latest: kof44
Tip: The "No More Sprite Tile Limits" patch does NOT increase the limit for the amount of sprites onscreen at once.Not logged in.
Details for Exploding Bowser Statue
SMW Sprites - Exploding Bowser Statue
File Name: Exploding Bowser Statue
Added:
Version History: View
Authors: Erik
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This Bowser statue will spit fire until Mario comes close to it; when that happens it'll start flashing and then explode.
When the extra byte is set to 80 or more, it'll face right.

Now PIXI compatible.

(Rykon-V73): Added .json files for the exploding bowser statue facing left and the other one facing right. I changed the palette to C, to make it easier to notice.
Tags: enemy, lorom, sa-1
Rating: No rating
Download: Download - 2.60 KiB
25 downloads
Screenshots
Image
Major Flare
Tested with: Lunar Magic 3.11, ZMZ 1.08, SA-1 1.32 and PIXI 1.2.13.

Update accepted.
Posted by:  Major Flare - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 18

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy