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Details for Fishin' Boo v1.1
SMW Sprites - Fishin' Boo v1.1
File Name: Fishin' Boo v1.1
Added:
Version History: View
Authors: Davros
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: A disassembly of sprite AE from SMW. Speeds and accelerations can be easily editted through tables.

v1.1
-----
Fixed x high displacement on the firehitbox
Fixed CFG and JSON to actually have the vanilla values
Tags: annoying, enemy, ghost, ghost house, lorom, sa-1
Rating: No rating
Download: Download - 4.38 KiB
29 downloads
Screenshots
Image
DeGenerator
Dude, I can't believe that. I was looking exactly something like this today in the morning. Didn't find anything. Then I searched on google now and found this. Almost some hours later this was accepted: exactly when I was about to give up trying to find something to fix this annoying enemy. So, imagine you are trying to fix something and few hours later the exactly thing you wanted is accepted. I never saw a coincidence like this in my life. Thank you so much! I will test to see how it works.
Posted by: DeGenerator - | Link
KevinM
Tested with: LM 3.11, pixi 1.2.13, SA-1 1.32, Snes9x 1.60.
It works, and now the bug with the flame hitbox is fixed, so accepted.
Posted by:  KevinM - | Link

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