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Song Title

    100%
    Details for Mario Kart 64 - Koopa Troopa Beach
    SMW Music - Mario Kart 64 - Koopa Troopa Beach Show random
    You must enable JavaScript to preview files in this section without downloading them.
    File Name: Mario Kart 64 - Koopa Troopa Beach
    Added:
    Authors: Milon Luxy
    Insert Size: 0x04CD bytes
    Type: Song
    Sample Usage: Many
    Source: Port
    Duration: 0:58
    Featured: No
    Description: A calm song played at the third race on the mushroom cup from MK64.

    Requested by Brutapode89.

    03/21 Update: Some wrong notes were fixed, and a timbale was added on the intro.
    Tags: beach, calm, grassland
    Rating: 4.8 (Votes: 5)
    Preview: Play SPC
    Download: Download - 74.92 KiB
    197 downloads
    KazakhGuy
    GREAT!
    Posted by: KazakhGuy - | Link
    kuxu
    This sounds great! Very accurate to the original.
    Posted by: kuxu - | Link
    Arash
    I was going to specify the channels of the wrong notes, but it appears brickblock369 beat me to the punch, haha.

    Sounds great now. #smrpg{y}
    Posted by: Arash - | Link
    Milon Luxy
    Originally posted by brickblock369
    Originally posted by Milon Luxy
    Could you specify me what channels does have those wrong notes and teel me what they were supposed to be?

    In the lower steel drum channel, the parts in 0:22 and 0:38 are supposed to play c+ c+ e e a a, not c+ c+ e e f+ f+.

    By the way where are the timbales and flute? They're supposed to be here too, it seems like you're doing a 1:1 port of that.

    Got it, thanks for the info. I was considering on put those instruments in. Turned out that all of the 8 channels were used here lmao. I can try to slap the timbale in the intro though.
    Posted by: Milon Luxy - | Link
    brickblock369
    Originally posted by Milon Luxy
    Could you specify me what channels does have those wrong notes and teel me what they were supposed to be?

    In the lower steel drum channel, the parts in 0:22 and 0:38 are supposed to play c+ c+ e e a a, not c+ c+ e e f+ f+.

    By the way where are the timbales and flute? They're supposed to be here too, it seems like you're doing a 1:1 port of that.
    Posted by: brickblock369 - | Link
    Milon Luxy
    Originally posted by Falaflame
    I think I've heard some wrong notes in the first 2 seconds of the song.

    And I know I've heard some wrong notes around 0:22 and 0:38.

    Other than that, the piece sounds good, so I think some note cleanup might do the trick.

    Could you specify me what channels does have those wrong notes and teel me what they were supposed to be?
    Posted by: Milon Luxy - | Link
    brickblock369
    To let the steel drums trill (e.g. 0:15), you may want to do triplets, and make sure that the notes don't play at the same time. (Different spaces)
    Posted by: brickblock369 - | Link
    kamekku14
    Yay! More Mario Kart ports as needed.
    Posted by: kamekku14 - | Link
    Arash
    I think I've heard some wrong notes in the first 2 seconds of the song.

    And I know I've heard some wrong notes around 0:22 and 0:38.

    Other than that, the piece sounds good, so I think some note cleanup might do the trick.
    Posted by: Arash - | Link
    Brutapode89
    Perfect work! I think you can't do better! Awesome music!#wario{^_^}
    Posted by: Brutapode89 - | Link

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