Banner
Views: 827,809,509
Time:
22 users online: Dark Prince, Dark4ssass1n, Darkwoon, Eminus, ExONightZ, Fermín Acosta Jr., Frozen Aurora, Ice Man,  idol, LOLRyan2006 Mario Fan, Lotica, MegaSonic1999, Moichumoi, OrangeBronzeDaisy, Poison,  randomdude999, RetroMarioGamer, SquidMan_Raps, SuperGlitchyMario64, tcdw, Teows, Wilson12 - Guests: 57 - Bots: 103 Users: 44,295 (2,523 active)
Latest: ZeroFrames
Tip: When you're about to release your hack, make a patch first, patch it to a clean ROM, and then test that. This way, you are testing both the hack AND the patch.Not logged in.
Details for Earthworm Jim - Lens Flare
SMW Graphics - Earthworm Jim - Lens Flare
File Name: Earthworm Jim - Lens Flare
Added:
Authors: DTA450
Type: Ripped
Purpose: Layer 3
Description: A sun reflection graphic used in the first level of Earthworm Jim.
In the original game this is a 'layer 2 background', but I converted it so it can be used as layer 3.

It includes 3 ExGFX files (one for the tilemap), two sample levels (one of two allow priority above other layers), and two palettes (one of two make it more visible).
Tags: realistic, sky
Download: Download - 6.35 KiB
41 downloads
Screenshots
Previous 
 Next
Synergic
lens flare in smw

:flushed:
Posted by: Synergic - | Link
Teyla
This looks pretty neat honestly. I wonder if you could rig it up with some ASM to make it fade when layer 2 isn't showing the background area at the origin point.
Posted by:  Teyla - | Link
FailSandwich
Nice! I believe this effect is usually called a "lens flare"
Posted by: FailSandwich - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 20

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy