Name: | Explode Bob-Ombs Block |
Author: | Nowieso |
Added: | |
Version History: | View |
Act As: | 25 |
Includes GFX: | Yes |
Description: | This block makes Bob-Ombs explode when they touch it. Uses Palette 7. I also included defines that let you easily change how long the explosion will happen, how long to shake the screen and if you want the Bob-Omb to explode even when it gets carried, so make sure to check the asm file! V1.1: -The block no longer activates dead Bob-Ombs -Moved the graphic to use last 8 colors of the palette row -Added an option to disable exploding the Bob-Omb if it gets carried |
Tags: | bob-ombs bomb explosion lorom sa-1 |
Comments: | 2 (jump to comments) |
Rating: |
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4.69 KiB | 314 downloads
Comments (2)
Well, to inform you, your SA-1 conversion was quite wrongly done, due to bad sprite table conversion; however, I fixed it for you. Other than that, nice block, and it works, so accepted. I'd like to point two things, though:
1) The place you update the colors in palette 7 is not the best appropriate. You could move it to the last 8 colors of the palette row (not a removal reason, since it's GFX related);
2) Your code activates dead bob ombs. A previous $14C8,x check could be made if it was not your intention.