Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
For me every time it runs into the block it switches directions. Did I insert something incorrectly? I mean I have the block but it behaves slightly different then the thumbnail.
Edit: ok i fixed it, this was on lunar magic's end; even though it has the behavior of a Rex Manipulation Block, it can't be set to act as 130, it has to act like 25 since it will be solid if the default is a cement block, if that makes any sense.
Tested with: LM 3.11, GPS 1.4.1, SA-1 1.32, Snes9x 1.60. Works as intended, so accepted. During moderation I fixed an issue where jumping on the rex and then making it normal again with this block would keep the rex clipping as if it were still smushed.