boy oh boy this game has a lot of potential it just suffers from really bad setups and jumps being tight for the sake of being tight to give a sense of artifical difficulty all in all an update that moves shells up a couple spaces to give the player some leway and moving a couple walls down or in the case of the first jump in the ghost house just reworking it completely since its an incredibly unfair shell jump to make would make this game an incredibly enjoyable shell hack imo
You did a fantastic job with this Mura, I really enjoyed my first playthrough! The aesthetic and design overall is great.
This hack is similar to Sheffy 2 only considerably shorter and easier in difficulty - techy moves had been replaced with tight gaps, especially in levels like Golden Pipes and Precision (very fitting name!)
I loved your version of credits with a playable shoutout level, really refreshing to see.
Hello! I'm glad you liked it! Usually my Kaizos tend to have short levels, but I keep the difficulty. I'm glad you enjoyed the playable credits. Hug!
the game is great... but the music in the second level is so annoying.. the storm song repeats every 20 seconds... why did you do this to me ?!
Hello! I'm glad that the game itself pleased you. The song "The Legend of Zelda: Ocarina of Time - Song of Storms" I really liked, and as the level is very short, I didn't feel that it hindered it. I hope that in the rest, you enjoyed the rest of the songs.