In these crazy days, we have a lot of time to really buckle down, expand on ideas, and create a masterpiece of Kaizo that could be unrivaled for years to come.
So I made a hack in under 8 hours.
This was not done in one sitting. The timer was only running while I was actively building, meaning any time testing making sure it's actually playable was not counted. Any time I was in Lunar Magic moving stuff went towards the total, including OW and Credits. I did not plan levels before opening LM, as I feel that would be cheating.
-A mostly vanilla experience, with the exception of death blocks, better platforms, and the QOL patches on the baserom. No custom ASM or sprites.
-6 masterful and totally not jank levels
-Speaking of levels, they might be too tight, who knows
-No secrets Pog
-A level without a CP
-One questionable Goomba jump
-A revolutionary Wendy fight
-Hopefully features fun
Short and very interesting stages ... what does MDBattlefrog mean? an excellent producer of creative Hacks and without clichés ... now I am in the third phase (playing without Savestates and by cell phone) and I will not say anymore ... an extremely fair and interesting challenge ... 5/5