This patch will make so when pausing, the level's song keeps playing but with a lower volume, and then restore the normal volume when unpausing/exiting with select. Check out the readme for instructions on how to use it, but keep in mind that you must use AddmusicK to make it work.
For a better effect, you can also pair it with the Darken Pause patch.
Note for AddmusicK 1.0.7 users: you need to make a slight edit to the "12 Unpause.txt" file included in the zip or the game will freeze when unpausing: right after
Hey, this is neat! A cool effect that's pretty easy to set up.
As noted in the readme, echo isn't affected by this effect, meaning songs with echo may sound more "echo-y" when paused. Be aware that the P-switch jingle will keep playing (and eventually speed up) while paused; this has no effect on the switch timer at all, and the "time is almost up" sound effect still plays at its proper spot.
Tested with Asar 1.71, Lunar Magic 3.11, SA-1 1.32, Snes9x 1.59.2, AddmusicK 1.0.6.
Follow Us On